- #1
Kidsam
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Hi everyone, I'm trying to build a simulation type program, with various made up, extrapolated elements, generated mainly by random atomic weights, and numbers, the program would end up being sort of a game, you would be able to fabricate, or collect elements with randomized properties, and make structures out of them, for example, you could make a house out of titanium, or you could make it out of something less reasonable, like a gas, or liquid at room temperature, which would fall apart, or melt depending on the environments properties
anyway, i was hoping some people could help me out, by explaining some properties that could be extrapolated by the structure of certain elements, ie, is there a way to determine a melting point (or get an idea of), determine its solid hardness, determine if it's maleable, or metallic, or magnetic, determine how much energy is inside of it, and how easily it could be used (from what i gather, elements with high atomic weight & number have more energy), or any other interesting properties that could be extrapolated
any help would be appreciated, pleas also use terms i could understand lol
thanks
anyway, i was hoping some people could help me out, by explaining some properties that could be extrapolated by the structure of certain elements, ie, is there a way to determine a melting point (or get an idea of), determine its solid hardness, determine if it's maleable, or metallic, or magnetic, determine how much energy is inside of it, and how easily it could be used (from what i gather, elements with high atomic weight & number have more energy), or any other interesting properties that could be extrapolated
any help would be appreciated, pleas also use terms i could understand lol
thanks