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Linden Labs Loses 1/3 of It?s Workforce

  1. Jun 10, 2010 #1
    More bad news from the Virtual front. It looks like growth of the most well-known social virtual world, Second Life, has slowed considerably. This prompted the world’s maker, Linden Labs, to lay off 30% of it’s workers according to an announcement yesterday. http://news.cnet.com/8301-13577_3-20007260-36.html Cnet reports that the company is still profitable, a feat that Facebook [...]http://stats.wordpress.com/b.gif?host=virtualnavigator.wordpress.com&blog=11498882&post=106&subd=virtualnavigator&ref=&feed=1

  2. jcsd
  3. Jun 10, 2010 #2
    I have never understood why people would dump money into buying virtual things when that money is better spent buying real things. The Sims was about as close to Second Life as I ever got. I just can't see their customer base ever expanding beyond the more "geeky" types (I consider myself more of a nerd).
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