This pertains to uniform circular motion, on a elvated curve, similar to a racetrack. Now, I know that the coffecient of static friction is mu_s=(v^2/gR)and that the max is equal to mu_s*N. Since the circle is curved and has an angle, i'm not sure how to apply what i have thus far into figure out the max velocity, before the car slides out.(adsbygoogle = window.adsbygoogle || []).push({});

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# Maxminum Velocity

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