How have N Body simulations solved the missing satellite problem in ΛCDM?

In summary, the paper linked to in the post discusses how simulations of galaxy formation in the Local Group environment, taking into account reionisation and supernova feedback, have resolved the "missing satellites" problem in ΛCDM. These simulations are accurate and have been shown to naturally produce a LG galaxy population consistent with ΛCDM kinematics. The paper also suggests adding information from Bullock (2010) to the Wikipedia article on the "missing satellite" problem for further context.
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wolram
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http://arxiv.org/pdf/1511.01098.pdf

We conclude that the “problems” often cited as challenges to ΛCDM are resolved in simulations that reproduce the dynamical constraints of the Local Group environment and include a realistic galaxy formation model. Reionisation and supernova feedback allow galaxy formation to proceed only in a small subset of dark matter halos, eliminating the “missing satellites” problem. It is notable that the very same galaxy formation model calibrated to reproduce the galaxy population in cosmologically representative volumes naturally produces a LG galaxy population in volumes consistent with the LG kinematics in ΛCDM.

How accurate are these N Body simulations, if they are accurate then the missing satellite problem has been solved.
 
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wolram said:
We conclude that the “problems” often cited as challenges to ΛCDM are resolved in simulations that reproduce the dynamical constraints of the Local Group environment and include a realistic galaxy formation model.
Hi wolram:

There is a Wikipedia article on this topic.
The article's most current reference (ignoring the figure source) is from 2010.
Bullock (2010). "Notes on the Missing Satellites Problem". arXiv:1009.4505v1
Perhaps it would be useful to add a sentence or two to the Wikipedia article citing ansummarizing the paper you link to in your post.

Regards,
Buzz
 

1. What is an N Body simulation?

An N Body simulation is a computer model that simulates the motion and interactions of a group of particles, typically represented as point masses, under the influence of gravity or other forces.

2. What is the purpose of N Body simulations?

N Body simulations are used to study the behavior of systems that involve a large number of interacting particles, such as galaxies, star clusters, or molecules. They can also be used to make predictions about the future state of these systems.

3. How do N Body simulations work?

N Body simulations use numerical methods to solve the equations of motion for each particle in the system, taking into account the forces acting on each particle from all other particles. These calculations are repeated over a series of time steps to simulate the evolution of the system.

4. What are some applications of N Body simulations?

N Body simulations have applications in a variety of fields, including astrophysics, cosmology, molecular dynamics, and climate science. They are also used in computer graphics to create realistic simulations of large-scale systems, such as planets and galaxies.

5. What are the limitations of N Body simulations?

N Body simulations can be computationally intensive and require a significant amount of time and resources to run. They also rely on simplifying assumptions and approximations, which may not accurately represent the complexity of real-world systems. Additionally, N Body simulations are limited by the accuracy and precision of the initial conditions and physical models used.

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