- #1
maxpower2008
- 5
- 0
Hey all,
I'm trying to develop a physical model of a mechanical system in MapleSim, and have the questions about the friction model used. This isn't a software question, but more trying to understand the math of a non-linear friction model.
The model itself is a sum of the Coulomb friction (the familiar F= uN component), as well as Stribeck and viscous effects.
As a result, the model requires input parameters such as breakaway friction force, viscous friction coeff., and transition approx. coeff.
My question is: How can I get numbers for these values? I have some performance data for my system but what do I need to know to find numbers for those input parameters? Can they only be determined experimentally?
Thanks in advance,
-Max
I'm trying to develop a physical model of a mechanical system in MapleSim, and have the questions about the friction model used. This isn't a software question, but more trying to understand the math of a non-linear friction model.
The model itself is a sum of the Coulomb friction (the familiar F= uN component), as well as Stribeck and viscous effects.
As a result, the model requires input parameters such as breakaway friction force, viscous friction coeff., and transition approx. coeff.
My question is: How can I get numbers for these values? I have some performance data for my system but what do I need to know to find numbers for those input parameters? Can they only be determined experimentally?
Thanks in advance,
-Max