How Can Non-Linear Friction Models Be Parameterized in MapleSim?

In summary: Your Name]In summary, Max is trying to develop a physical model of a mechanical system in MapleSim and has questions about the friction model used. The model includes Coulomb, Stribeck, and viscous effects and requires input parameters such as breakaway friction force, viscous friction coefficient, and transition approximation coefficient. Max is wondering how to determine these values and if they can only be determined experimentally. Possible methods for determining these parameters include conducting tests and analyzing physical properties of the materials and surfaces in contact. The accuracy of the model will depend on the accuracy of these input parameters.
  • #1
maxpower2008
5
0
Hey all,

I'm trying to develop a physical model of a mechanical system in MapleSim, and have the questions about the friction model used. This isn't a software question, but more trying to understand the math of a non-linear friction model.
The model itself is a sum of the Coulomb friction (the familiar F= uN component), as well as Stribeck and viscous effects.
As a result, the model requires input parameters such as breakaway friction force, viscous friction coeff., and transition approx. coeff.
My question is: How can I get numbers for these values? I have some performance data for my system but what do I need to know to find numbers for those input parameters? Can they only be determined experimentally?

Thanks in advance,
-Max
 
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  • #2


Hi Max,

Thank you for your question! It's great that you're trying to develop a physical model of a mechanical system in MapleSim. Friction is a complex phenomenon and understanding its mathematical representation is crucial for accurate modeling. Here are some suggestions on how you can determine the input parameters for your model:

1. Breakaway friction force: This is the minimum force required to overcome static friction and set the object in motion. It can be determined experimentally by gradually increasing the applied force until the object starts to move. You can also estimate this value by analyzing the materials and surfaces in contact and their coefficients of friction.

2. Viscous friction coefficient: This represents the resistance to motion caused by the fluid medium surrounding the object. It can be determined experimentally by measuring the force required to move the object at different velocities. You can also estimate this value by considering the viscosity of the fluid and the surface area in contact.

3. Transition approximation coefficient: This value represents the transition from static to dynamic friction. It can also be determined experimentally by measuring the force required to move the object at different velocities and observing the change in friction behavior. You can also estimate this value by analyzing the materials and surfaces in contact and their coefficients of friction.

In general, these input parameters can be determined experimentally by conducting tests on your system and analyzing the data. However, if you have limited access to experimental data, you can also estimate these values by considering the materials and surfaces in contact and their physical properties. It's important to note that the accuracy of your model will depend on the accuracy of these input parameters, so it's best to gather as much data as possible.

I hope this helps. Good luck with your model!


 

1. What is a Non-Linear Friction Model?

A Non-Linear Friction Model is a mathematical representation of the relationship between friction force and relative velocity between two surfaces. It takes into account factors such as surface roughness, temperature, and contact pressure, which can affect the frictional behavior between two surfaces.

2. How does a Non-Linear Friction Model differ from a Linear Friction Model?

A Linear Friction Model assumes that the friction force is directly proportional to the relative velocity between two surfaces, while a Non-Linear Friction Model considers additional factors that can affect the frictional behavior. This makes a Non-Linear Friction Model more accurate in real-world scenarios.

3. Why is understanding Non-Linear Friction important in engineering?

Finding ways to reduce friction is essential in many engineering applications, such as designing machines and structures. A Non-Linear Friction Model allows engineers to accurately predict and control friction, leading to better design and performance of various systems.

4. What are the limitations of a Non-Linear Friction Model?

A Non-Linear Friction Model can become complex and challenging to apply in certain situations, such as when there are multiple surfaces in contact or when the surfaces are constantly changing. It also relies on the accuracy of input parameters, which can be challenging to measure in real-world scenarios.

5. How can a Non-Linear Friction Model be used in practical applications?

A Non-Linear Friction Model can be used in various practical applications, such as designing brake systems, optimizing engine performance, and predicting wear and tear of machine parts. It can also be used to improve the efficiency and durability of manufacturing processes by reducing energy consumption and minimizing material wear.

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