Object on Incline: Calculate Time of Return at 60 Degrees, 35m/s

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In summary, the object takes about 1.5 seconds to return to the starting point. The weight is directed downwards, and the normal reaction from the incline acts perpendicular to the incline, cancelling out any other forces.
  • #1
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Need help on this one:

An object is fired up a frictionless ramp at 60 degrees. If the intial velocity is 35m/s, how ong does the object take to return to the starting point?

I figured out the Initial y and x velocities.

What i don't understand is how to use acceleration in this problem...doesnt it have to be equal to F-parallel?
 
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  • #2
Well do the force analysis. What forces are acting on the x-axis? You know it's weight, but which amount of it?
 
  • #3
Umm, don't exactly get what you mean...it doesn't give its mass
 
  • #4
Format, you really ought to formulate Newton's 2.laws in the tangential&normal reference frame, rather than "x" and "y"
The calculations are much easier that way (in particular, you only need to work with the tangential component of Newton's 2.law)
 
  • #5
i think ill stick to the way i was taught...seeing how i don't exacly understand what you mean lol
 
  • #6
What is the component of gravity along the inclined plane?
 
  • #7
Thats wut i don't know how to figure out... don't you need to use Fg = ma to answer that?
 
  • #8
Do you know how to draw free-body diagrams ?
 
  • #9
You know that the weight is mg in the downwards direction, right?
 
  • #10
OK, try it this way: you know that any number can be represented as a sum of two other numbers, yes? For instance, you can represent 10 as 6+4. You can also represent it as 7+3, 8+2, and an infinite number of other pairs.

Vectors are the same way, except that you have to take direction into account. Generally, the most convenient way to decompose vectors is into perpendicular parts. This is why you were taught to take them apart into x and y, but there are times when there are better ways to do it.

In this case, you are working on an inclined plane. You know that the object isn't going to leap up off of the plane and go soaring through the air - it's either just going to sit there or (in this case) slide along the surface of the plane. The most convenient way to handle this, then, is to decompose things into components parallel to and perpendicular to the surface of the plane. This is what arildno is talking about.

Doing this gains you several things immediately. First off, because you know it isn't going to go flying, you know that the net force perpendicular to the plane is zero. The normal force cancels out any other perpendicular components. Secondly, since the initial velocity is parallel to the plane, you don't need to decompose it at all. All you have to do is find the component of gravity that acts parallel to the plane, and the problem devolves into a one-dimensional kinematics problem.

Does that make sense?
 
  • #11
Yea i think I am getting it...

So to find the force of gravity parallel to the incline do i do something like this

mg = (sin60)mg

g = (sin60)g
g = 11.31?
 
  • #12
What you've written down is not a sensible equation. The RHS is correct, but what does the LHS mean ?

Do you see that there is a problem with the equation you've written down ?
 
  • #13
its the Fg directly downwards?
 
  • #14
Remember

This vectorial equation can give an amount of scalar equations depending on the dimensions.

[tex] \sum_{i=1}^{n} \vec{F}_{i} = m \vec{a} [/tex]

For this problem 2 dimensions

[tex] \sum F_{x} = ma_{x} [/tex]

[tex] \sum F_{y} = ma_{y} [/tex]

Yes weight is directed downwards.
 
  • #15
Sorry, i can't see where i went wrong

Fg(down) = (Sin60)Fg
ma = (sin60)ma

I know you guys don't like giving direct answers but i would appreciate a little bit more lol
 
  • #16
Format said:
Sorry, i can't see where i went wrong

Fg(down) = (Sin60)Fg
ma = (sin60)ma

I know you guys don't like giving direct answers but i would appreciate a little bit more lol
Don't you understand why this is sheer NONSENSE??
What do you think "=" means?
 
  • #17
Okay here's the long answer. I'm not sure it's going to help in the long run because there are more basic holes in your understanding of math and physics.

The forces acting on the object are : (draw a picture showing the forces, as you read this)

(i) its weight (also known as gravitational force) acting downwards,
(ii) the normal reaction from the incline, acting perpendicular to the incline.

Since these forces are not in opposite directions, they will not cancl each other off.

Now, we resolve the forces along and perpendicular to the direction of the incline. The normal reaction N, is already perpendicular to the incline, so there's nothing more to do. The weight (mg) has a component along the incline given by mg*sin60, and a component perpendicular to it, given by mg*cos60.

Now all the forces have been resolved.

There are two forces perpendicular to the plane and in opposite directions. Since the object does not move away from the incline (ie : it's motion has no component perpendicular to the plane), the net force in this direction must =0. This means that N = mg*cos60. For this question, this is not needed.

Along the plane, there's only one force, given by mg*sin60 acting downslope. This force must give rise to an acceleration in that direction given by F = ma. So, we have mg*sin60 = ma. Or a = g*sin60 is the downslope acceleration (or upslope deceleration) of the block.

Now you know what 'a' is. Use it in the equation of motion that relates velocity, acceleration and time.
 
  • #18
ok I am wrong...i realize that. That doesn't change the fact that i don't know how to solve this question.
 
  • #19
Ah there we go...made a mistake with mg. You saw my steps...could of just said that Fg != ma. Thankyou gokul
 
  • #20
Format, arildno and Gokul pointed it out, and i did too.
 
  • #21
What's more important in the long run:
Do you know what "=" means?
 
  • #22
What do you mean by Fg ? Are you multiplying F and g, or is g a subscript, as in [itex]F_g[/itex] ?

The product of F and g is a meaningless quantity - at least in the context of this problem.
 
  • #23
Not clearly, but I am not going to go into a debate on this. Thanks for any attempted help.
 
  • #24
No i know Fg is the Force of gravity. I just mixed up Fnet = ma and Fg = mg. My bad
 
  • #25
No, i understand completely where i went wrong. Just a written mistake before i started plugging in numbers where they were supposed to go. But thanks again for the help
 
  • #26
screw off man...i didnt come here to be scrutinized, i simply needed help with a question. And it was a simple mistake of writing down a "g" instead of an "a". Its late and i have a headache, and for the 3rd time thankyou for your assitance.
 
  • #27
Format - It may seem to you that people are being picky about this, and perhaps they are. The problem is that the details are the things that trip people up more often than not. When you wrote

mg = (sin 60)mg

the obvious response is to divide both side by mg, leaving

1 = sin 60

which is obvious nonsense.

I know what you meant, as do you and everyone else who read it. But I have seen students do things like that, and halfway through the problem they sort of "forget" what they meant when they wrote it. The end result is sometimes unintentionally funny, but it never helps them learn.

Just remember: the terminology and orthography are all important. In many cases, they've been developed over the course of the past couple of centuries specifically to avoid confusion. People sometimes think that, if they understand "the big picture", the rest will follow. This is almost never true in introductory science.

And please don't feel like you're being picked on. Every one of us has been where you are. We're just trying to help you avoid some of the problems we had.
 
  • #28
Well said Diane, as long as you don't give up and learn from your mistakes, it'll be fine
 
  • #29
lol, although the post has been deleted, i think saying i won't pass with a decent grade because of acciddently putting a 'g' where an 'a' was supposed to be is goin a bit to far. Been done with this question for a while now so no need to keep posting, thanks for your help
 

1. How do you calculate the time of return for an object on an incline at 60 degrees with a velocity of 35m/s?

To calculate the time of return for an object on an incline at 60 degrees with a velocity of 35m/s, you will need to use the kinematic equations of motion. These equations involve the initial velocity, final velocity, acceleration, and time. By plugging in the given values and solving for time, you can determine the time of return for the object.

2. What is the significance of the incline angle and velocity in this scenario?

The incline angle and velocity are important factors because they determine the acceleration of the object. The steeper the incline and the greater the velocity, the faster the object will accelerate and the shorter the time of return will be.

3. Can this calculation be used for objects of any mass?

Yes, this calculation can be used for objects of any mass as long as the incline angle and velocity remain constant. The mass of an object does not affect its acceleration due to gravity, which is the force causing the object to return to its starting point.

4. How does air resistance affect the time of return in this scenario?

In this scenario, air resistance is assumed to be negligible. This means that it will not significantly affect the time of return of the object. However, in real-world situations, air resistance can slow down the object and therefore increase the time of return.

5. Is this calculation applicable to all types of inclines?

Yes, this calculation is applicable to all types of inclines, as long as the angle of incline is known. This includes ramps, hills, or any other inclined surface. The angle of incline is an important factor in determining the time of return for the object.

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