Parrondo's games in Netlogo

Hi guys, how do you do?
I'm sorry to ask your help, (again!) but I'm having trouble using NetLogo.
I'd like to "play" with this program, to run simulations, but I have no idea how I can do it.
I wrote an article about Parrondo's games ( nothing special! ). Now, I'd like to try creating a new code for my simulations. Could you tell me what I need?
I'm looking for tutorial online (youtube and all the sites about this argument), but it is not enough.
Thanks in advance for your advices!


Homework Helper
NetLogo is quite an interesting language. Especially if you have a background in graph theory.

If you need an extensive intro, here is the official NetLogo 5.2 user manual:

If you want more information, see this NetLogo tutorial written by Alan G. Isaac:

If you are a programmer with experience, and just want to jump right in, see the NetLogo quick start guide:
Hi Zondrina, thank you for answering me.
I have read the user manual on the official site of NetLogo, but it is not enough (too simple) for what I need.
I found very interesting the second link that you have selected for me.
I used to do programming in C but it was a long time ago and I don't remember nothing more.
I don't understand how I should to set up my "exercise". I'm going to look into Parrondo's paradox ( there are no tutorials on youtube): I know that game A and game B are losing games when played in isolation. Game A is a simple coin toss; game B is composed of two coins: the first one is "good", the second one is "bad".
When I switch periodically or randomly between the two losing games, surprisingly, I win.
How could I sketch out this? ( I need to put my minds - and last words - into order :)
I'm going to try to do that.

Physics Forums Values

We Value Quality
• Topics based on mainstream science
• Proper English grammar and spelling
We Value Civility
• Positive and compassionate attitudes
• Patience while debating
We Value Productivity
• Disciplined to remain on-topic
• Recognition of own weaknesses
• Solo and co-op problem solving