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Play the game Gomoku

  1. Aug 19, 2003 #1
    I am to write an agent to play the game Gomoku, for an assignment. Does anyone know any basic rules/heuristics I might use?
     
    Last edited by a moderator: Feb 5, 2013
  2. jcsd
  3. Aug 21, 2003 #2
  4. Aug 26, 2003 #3
    Thanks for the link.

    So far I have done a search for my agent. It returns the best move from a brute force search. However, I have absolutely no idea how to write heuristics for it. Can anyone give me an example (for this game, five-in-a-row or connect-5) of a heuristics function in LISP/CLISP?
     
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