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Polyline reshaping

  1. Aug 24, 2011 #1
    Hi everybody

    I am working on SLAM, the localization problem in robotics. I have a trajectory generated from my odometry sensors that is composed of a set of points ( O ). ( S ) is the starting point end ( E ) is the ending point of the trajectory. These points can define a polyline


    the arrows represent the transactions which are known and are not identical. The drawing is a 1D case but I am working on 3D.

    Say I correct the ending ( E ) and move it forward a certain amount [itex]\delta[/itex].


    I know that the correction of E affects the rest of the points but I don't know how. So I need to suppose an intelligent way to reshape the rest of the trajectory, in this case to stretch it. There's not a specific way to define "intelligent", I just would like to know if there's a known way to apply the correction to the whole trajectory in a way that make sense.

    Maybe someone that works with computer graphics knows a simple idea?

    some people suggested the use of springs but for a different case which you cannot easily apply to this case.

    thanks and regards

    Last edited: Aug 24, 2011
  2. jcsd
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