Create Interface Design for Program

In summary, you need to use a gui toolkit library like GTK or QT, and use a markup language like UIML, GladeXML or XUL to create the interface. The Quake 3 engine is completely free and open source.
  • #1
JamesU
Gold Member
815
3
(this doesn't really apply to me, I'm just curious)

How would someone create an interface design with their program instead of compiling it and opening it in command prompt?
 
Computer science news on Phys.org
  • #2
You need to use a gui toolkit library. Something like this would be used:

http://www.gtk.org/
 
  • #3
one more question-

are you going to update that C++ tutorial?!
 
  • #4
It's been some time hasn't it? Ok, i'll update this week.
 
  • #5
dduardo is that only a linux GUI pkg?
 
  • #6
GTK is multiplatform (Linux, Windows, OSX). QT, FLTK, TK are also multiplatform gui toolkits. There are a lot of gui toolkits. You just have to find the one that has the features you need.
 
  • #8
coo...dduardo do you know of any free 3Dengines that don't depend on CEGUI as the GUI interface.
 
  • #9
You could use the .NET framework and use winforms as well. If you code using the newer versions of Visual C++ or C# you can actually design your forms/interface in a WYSIWYG manner.

Borland's C++ Builder allows for this quite easily as well with its CLX/VCL.
 
  • #10
neurocomp2003 said:
coo...dduardo do you know of any free 3Dengines that don't depend on CEGUI as the GUI interface.

There are quite alot, you might want to take a look at the http://www.garagegames.com/mg/projects/tge/ if you are serious about this as it provides the most bang for you buck. Is there any particular reason you don't like Crazy Eddie's GUI system
 
Last edited:
  • #11
neurocomp2003, you can use the quake 3 engine, which is written using Opengl:

http://www.idsoftware.com/business/techdownloads/ [Broken]
 
Last edited by a moderator:
  • #12
Just a general question. At what point can, or should, a programmer learn how to use a gui?
 
  • #13
mattmns said:
Just a general question. At what point can, or should, a programmer learn how to use a gui?

It depends on the language and toolkit, but you should have a good broad understanding of the lanuage before attempting to do any gui programming.
 
  • #14
For starters,
its not a bad idea to use QTDesigner and using QT kit to design GUI. The thing is damn easy to use, but don't get addicted to it, we need to keep our options open. But the signal-slot mechanism is neat to get used to. Since this mechanism is something one will encounter with different GUI toolkits in different forms. (For example in Java AWT/Swing, we have listeners).

-- AI
 
  • #15
can't use CEGUI because I'm to comfortable with vc6 and don't want to move onto vc.net(i got 2003/2005). However the runtime libraries you must compile for vc6 for CEGUI is a hassle becauses of all the other prerequisites you got to find, make sure its teh right version and then compile.

and torque is not free. Is q3 free?
 
  • #16
The Quake 3 engine is competely free and open source.
 
  • #17
Is there a way to create an interface without those programs?
 
  • #18
You could use a GUI markup language like UIML, GladeXML or XUL. You basically describe the structure of the interface using xml, just as you use html to describe the structure of a webpage. This type of stuff has been around since 1998. Microsoft has something similar called XAML, but you won't be able to use it until Longhorn comes out in 2006.

[edit] UIML is an open standard used in java and various other areas, GladeXML is GTK, XUL is Mozilla,
 
Last edited:
  • #19
sorry dduardo another Q. Does q3 support the 3dsmax/maya animation files?
 
  • #20
Yes you can use 3dsmax/maya, but you need a converter to md3.

http://dl.fileplanet.com/dl/dl.asp?q2pmp/tools/quake3/Pop_n_plugs_b6.zip [Broken]
 
Last edited by a moderator:

1. What is interface design?

Interface design refers to the visual and functional layout of a program or application. It includes elements such as buttons, menus, icons, and overall navigation to create a user-friendly experience.

2. Why is interface design important for a program?

Interface design is important because it directly impacts the user experience. A well-designed interface can make a program more intuitive and easy to use, while a poorly designed one can lead to confusion and frustration for users.

3. What are the key elements of a good interface design?

Some key elements of a good interface design include consistency in design and layout, clear and concise navigation, appropriate use of color and typography, and consideration for the target audience.

4. How can user feedback be incorporated into interface design?

User feedback can be incorporated into interface design through user testing and surveys. This allows designers to gather insights from actual users and make improvements to the interface based on their feedback.

5. What are some common mistakes to avoid in interface design?

Some common mistakes to avoid in interface design include cluttered layouts, inconsistent design elements, lack of clear navigation, and ignoring user feedback. It is also important to consider accessibility and inclusivity when designing an interface.

Similar threads

  • Computing and Technology
Replies
20
Views
1K
  • Computing and Technology
Replies
20
Views
2K
Replies
17
Views
898
  • Computing and Technology
Replies
8
Views
2K
  • Computing and Technology
Replies
9
Views
2K
  • Computing and Technology
Replies
9
Views
1K
  • Programming and Computer Science
Replies
6
Views
1K
  • Programming and Computer Science
Replies
14
Views
2K
  • Computing and Technology
Replies
4
Views
1K
  • Computing and Technology
Replies
3
Views
2K
Back
Top