Solve Projectile Motion Problems with Speed and Distance | Diagram Included

In summary, the problem involves a projectile being launched with an initial velocity of 24 m/s at a 30 degree angle. The goal is to fill out a table with the vertical component of the velocity at different points along the projectile's path. This can be done by finding the tangent of the angle and multiplying it by the horizontal component of the velocity, which is constant. The problem also involves calculating the gravitational acceleration, which is found to be -8 m/s^2 and the total time of flight of the projectile, which is 3 seconds.
  • #1
AnthonyC
30
0
I have this practice problem that I juts cannot figure out.

I have my guesses, but I really don't know if I am doing this right.

This is the diagram we are given:
http://www.recklesscaution.com/diagram.jpg

And I am supposed to fill out this table:
]Table[/URL]

So they tell us that the speed is 24 m/s. And the horizontal distance traveled is 62.340m.

So my question is, in order to fill out the table, should I use the distance (62.34m) and divide it by the various times in the table to find the new speed for each table row?

I know the formula for finding Vv is vsin0 (0 being the angle provided).

So should my formula be: (62.340m/3.00s)sin(-30) for example on the last row of the table?

Any help would be greatly appreciated.
 
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  • #2
AnthonyC said:
I have this practice problem that I juts cannot figure out.

I have my guesses, but I really don't know if I am doing this right.

This is the diagram we are given:
http://www.recklesscaution.com/diagram.jpg

And I am supposed to fill out this table:
]Table[/URL]

So they tell us that the speed is 24 m/s. And the horizontal distance traveled is 62.340m.

So my question is, in order to fill out the table, should I use the distance (62.34m) and divide it by the various times in the table to find the new speed for each table row?

I know the formula for finding Vv is vsin0 (0 being the angle provided).

So should my formula be: (62.340m/3.00s)sin(-30) for example on the last row of the table?

Any help would be greatly appreciated.

My interpretation of what you are being asked to do is find the verticle component of the total velocity at various points along the path of the projectile. 24 m/s is the initial velocity, and the direction of the total velocity is given at the different times listed in the table. The label of the velocity at the top of the parabola is confusing, since there is no vertical velocity at that point. I suspect the subscript should have been an H for horizontal. In addition to the given direction, you should know the horizontal component of the velocity at each time. From those two values you can find the vertical component.

I don't know what other information you may have been given, but this is not a projectile at the surface of the earth. The vertical acceleration has a value other than g.
 
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  • #3
Maybe, but I think the question is asking you to find the velocity of the projectile after a certain time, based upon the iniitial angles given on the Left of the table.

This is not too hard to do, just manipulate the projectile equations.


-Ben
 
  • #4
I re-did the table, using 24 as the set V.

And got 12 m/s, 8.62 m/s, etc... 0 m/s, etc..., -8.62 m/s, -12 m/s.

This seems to make the most sense to me as something traveling upwards will have the same speed when traveling down, correct?
 
  • #5
AnthonyC said:
I re-did the table, using 24 as the set V.

And got 12 m/s, 8.62 m/s, etc... 0 m/s, etc..., -8.62 m/s, -12 m/s.

This seems to make the most sense to me as something traveling upwards will have the same speed when traveling down, correct?

Your observation about the symmetry is correct, but if 8.62 is your result for the vertical velocity at t = .250 or at .500 then it is not right. Your resolution of the 24 m/sec at 30 degrees into a vertical component of 12 m/sec is consistent with other information in the problem. In particular, the horizontal velocity would be (24 m/sec) cos 30 = 20.78 m/sec, and a 3 second time of flight would give the 62.34 m range as stated.

When the velocity is at 25.70 degrees at t = .250, the horizontal component must still be 20.78 and you have 20.78 = v_total cos 25.70. Solving that for v_total gives you v_total = 23.06. Then v_v = 23.06 sin 25.7 = 10 m/sec.

There is a more direct way to do this. You never have to calculate the total velocity. What you have to recognize is that the vertical component divided by the horizontal component is the tangent of the angle. Since the horizontal component is constant, you have

v_v = (20.78 m/s) tan (theta)

For 25.7 degrees v_v = 10 m/sec
For 21.06 degrees v_v = 8 m/sec

etc

Now, from another perspective, think about the change in vertical velocity during the time the object is rising. It starts out at 12 m/sec, and when it gets to the top the vertical velocity is zero. That happens in 1.5 seconds. What does that tell you about the vertical acceleration? For one thing, it tells me this projectile is not at the surface of the earth. It is somewhere in a lower gravity environment. From the velocity change in 1.5 seconds you can calculate the acceleration, and once you have it you can calculate the vertical velocity at any time from

v_v = 12 m/sec + at (a is negative)

Those calculations must be consistent with the calculations based on the angle (they are for all the ones I checked).
 
  • #6
Thankyou! That seems to make much more senese now!

So the gravitational acceleration should be -8m/s^2 then, right?

And the starting at 12 m/s, and ending at -12 m/s, that would make the average vertical velocity 0 m/s, wouldn't it?
 
  • #7
Also, if the distance is 62.340m (given) then the time taken to hit the ground will be:

t= d_H/v_H2 = 62.34/(20.78[2]) = 1.5 s, so is that just the time taken to rise, so it should be doubled in order to find the total time of 3 seconds?

Or is 20.78 m/s actually supposed to be 10.39 m/s?
 
  • #8
AnthonyC said:
Thankyou! That seems to make much more senese now!

So the gravitational acceleration should be -8m/s^2 then, right?

And the starting at 12 m/s, and ending at -12 m/s, that would make the average vertical velocity 0 m/s, wouldn't it?

Yes. The average vertical velocity would be zero. The change in vertical velocity would be

-12 m/s - 12 m/3 = -24 m/s,

and since that happens in 3 seconds, the acceleration is

(-24 m/s)/(3s) = -8m/s^2 as you have found.
 
  • #9
AnthonyC said:
Also, if the distance is 62.340m (given) then the time taken to hit the ground will be:

t= d_H/v_H2 = 62.34/(20.78[2]) = 1.5 s, so is that just the time taken to rise, so it should be doubled in order to find the total time of 3 seconds?

Or is 20.78 m/s actually supposed to be 10.39 m/s?

Look at this again. The horizontal velocity is constant for the whole 3 seconds. The total time is the full distance of 62.34m divided by the constant velocity 20.78 m/s. In 1.5 second, the time the projectile is rising (or falling), only half of the horzontal distance is covered, so your equation is correct. Half the distance divided by the constant velocity gives you half the time. The velocity is not cut in half; it was the distance you cut in half to get half the time.
 
  • #10
Thankyou once again, I would be so lost, this booklet seems contradictory to me.
 

1. What is projectile motion?

Projectile motion is the motion of an object through the air, typically due to the force of gravity. It is characterized by a curved path, known as a parabola, and can be described using equations of motion.

2. What factors affect projectile motion?

The factors that affect projectile motion include the initial velocity of the object, the angle at which it is launched, the force of gravity, and air resistance. These factors can impact the distance, height, and time of flight of the projectile.

3. How do you calculate the range of a projectile?

The range of a projectile is the horizontal distance it travels before hitting the ground. It can be calculated using the equation R = (v2sin2θ)/g, where R is the range, v is the initial velocity, θ is the launch angle, and g is the acceleration due to gravity (9.8 m/s2).

4. What is the maximum height of a projectile?

The maximum height of a projectile is the highest point of its trajectory. It can be calculated using the equation H = (v2sin2θ)/2g, where H is the maximum height, v is the initial velocity, θ is the launch angle, and g is the acceleration due to gravity (9.8 m/s2).

5. How does air resistance affect projectile motion?

Air resistance, also known as drag, can impact the trajectory of a projectile by slowing it down and changing its direction. This force is dependent on the shape and size of the object, as well as the density of the air. In some cases, it can be ignored, but for more accurate calculations, it should be taken into account.

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