Projectile motion questions help please

In summary, the conversation is about two bonus questions that the person is having trouble answering. The first question involves finding the angle of projection for a body that is projected at an angle and has a horizontal range three times its greatest height. The second question involves a helicopter accelerating upwards and firing a flare, and the person is asked to calculate the acceleration of the helicopter, the height from which the flare was fired, and the height of the helicopter when the flare reaches the ground. The person is reminded to show their work and not just ask for the answers.
  • #1
ado21
2
0
Hi, got these as bonus questions but I am having a lot of trouble with answering them, so...

Can anyone help me with these 2?

*Neglecting any air resistance*

1) A body is projected at an angle such that the horizontal range is equal to three times the greatest height. find the angle of projection.

2) A helicopter resting on ground starts to accelerate uniformly upwards. After 30s a flare was fired horizontally from the helicopter. 10s later, the flare reached the ground. (g = 9.81m/s^2).
Calculate:

a)Acceleration of helicopter
b)Height from which flare was fired
c)Height of helicopter the instant flare reaches ground (assuming it continued its constant acceleration after flare was fired)


Thank you so much to whoever answers this.

p.s. they are not supposed to be number answers, variable (i don't think there's any other way)
 
Physics news on Phys.org
  • #2
Hi ado21,

You must show what work you've done to solve the questions. We help with homework, we don't do it for you.
 
  • #3


Hi there, I can definitely help you with these questions. Projectile motion can be a bit tricky, but with some understanding of the basic principles, we can solve these problems together.

For the first question, we need to use the equation for the range of a projectile: R = (v^2*sin(2θ))/g, where R is the range, v is the initial velocity, θ is the angle of projection, and g is the acceleration due to gravity. In this case, we are given that the horizontal range is equal to three times the greatest height, so we can set up the following equation:

3h = (v^2*sin(2θ))/g

To solve for θ, we need to rearrange the equation to isolate θ. We can do this by multiplying both sides by g and dividing by v^2:

3h * (g/v^2) = sin(2θ)

Now, we can take the inverse sine of both sides to isolate θ:

sin^-1(3h * (g/v^2)) = 2θ

Finally, we can divide both sides by 2 to get our final answer:

θ = sin^-1(3h * (g/v^2))/2

For the second question, we will need to use the equation for the height of a projectile at a given time: h = (v*t) - (1/2*g*t^2), where h is the height, v is the initial velocity, t is the time, and g is the acceleration due to gravity.

a) To find the acceleration of the helicopter, we can use the fact that it is accelerating uniformly upwards. This means that the acceleration is constant, and we can use the following equation: a = (vf - vi)/t, where a is the acceleration, vf is the final velocity, vi is the initial velocity, and t is the time. We know that after 30 seconds, the flare reached the ground, so we can set vf = 0, and vi = 0 (since the helicopter was initially at rest). This gives us the following equation:

a = (0 - 0)/30 = 0 m/s^2

b) To find the height from which the flare was fired, we can use the equation for the height of a projectile at a given time. We are given that the flare reached the ground after 10 seconds, so we can
 

1. What is projectile motion?

Projectile motion is the motion of an object through the air or any other medium under the influence of gravity, with no other forces acting on it. It follows a curved path known as a parabola.

2. What are the key factors that affect projectile motion?

The key factors that affect projectile motion are the initial velocity, the angle of projection, and the acceleration due to gravity.

3. How do you calculate the range of a projectile?

The range of a projectile can be calculated using the formula R = (V^2 * sin(2θ)) / g, where R is the range, V is the initial velocity, θ is the angle of projection, and g is the acceleration due to gravity.

4. Can you explain the difference between horizontal and vertical components of projectile motion?

The horizontal component of projectile motion is the motion of the object along the x-axis, while the vertical component is the motion along the y-axis. The horizontal component remains constant, while the vertical component is affected by gravity and changes throughout the motion.

5. How is projectile motion used in real life?

Projectile motion has many real-life applications, such as in sports like basketball and baseball, where players need to calculate the trajectory of the ball to make accurate shots. It is also used in engineering and physics for designing and analyzing the motion of rockets, projectiles, and other moving objects.

Similar threads

Replies
3
Views
3K
  • Introductory Physics Homework Help
Replies
4
Views
850
  • Introductory Physics Homework Help
Replies
5
Views
283
  • Introductory Physics Homework Help
Replies
16
Views
2K
  • Introductory Physics Homework Help
Replies
2
Views
2K
  • Introductory Physics Homework Help
Replies
14
Views
1K
  • Introductory Physics Homework Help
Replies
19
Views
2K
  • Introductory Physics Homework Help
Replies
3
Views
1K
  • Introductory Physics Homework Help
Replies
1
Views
1K
  • Introductory Physics Homework Help
Replies
15
Views
488
Back
Top