# QP conformal mappings

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1. Jan 2, 2016

### benpaulthurston

I found this formula for doing a quadratic conformal map with parameters:

I think there's probably a nice Einstein notation representation of this above but I haven't figured it out yet.. But anyway the mapping is like below:

I don't know enough about General Relativity to know how this would fit in exactly, but so far I've written a program in Python to do this with images:

Any comments are appreciated, thanks!

2. Jan 2, 2016

### benpaulthurston

I guess I should have explained that Q in the above can be any of the X,Y,Z values it's the same formula for each, I've looked at some of the General Relativity formulas and it looked to me like it's a lot of effort to keep all the coordinate axis straight, this formula is the same for each coordinate axis separately so they can sort of be dealt with individually, but I'm not sure if that would help much or not...

3. Jan 2, 2016

### benpaulthurston

If you want to have something you can copy and paste into a math program you can use this:
p = 1.0*((1/4)*b-(1/2)*s*b+(1/2)*s*s*b+(1/2)*t*t*d+(1/2)*t*d+(1/4)*e+(1/4)*g+
t*t*s*s*((1/4)*g+(1/4)*b+(1/4)*d+(1/4)*e)-(1/2)*t*t*s*g+(1/2)*s*s*g+
(1/2)*s*g-s*s*((1/4)*g+(1/4)*b+(1/4)*d+(1/4)*e)-t*t*((1/4)*g+(1/4)*b+
(1/4)*d+(1/4)*e)-(1/2)*t*t*s*s*e+(1/2)*t*s*s*e+(1/4)*t*s*f+(1/4)*t*s*s*f+
(1/4)*t*t*s*f+(1/4)*t*t*s*s*f-(1/4)*t*t*s*c-(1/4)*t*s*s*c+
(1/4)*t*t*s*s*c+(1/4)*t*s*c-(1/2)*t*t*s*s*g-(1/2)*t*e+(1/2)*t*t*e-
(1/2)*t*t*s*s*b+(1/2)*t*t*s*b+(1/4)*d-(1/2)*t*s*s*d-(1/2)*t*t*s*s*d+
(1/4)*t*t*s*s*a-(1/4)*t*s*a-(1/4)*t*t*s*a+(1/4)*t*s*s*a-(1/4)*t*s*s*h+
(1/4)*t*t*s*s*h+(1/4)*t*t*s*h-(1/4)*t*s*h)

The a,b,c,d,e,f,g,h are mapped like this:

and s and t still range over -1..1

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4. Jan 2, 2016

### benpaulthurston

I found this matrix way of writing it, but I'm not entirely happy with it unless maybe someone happens to know if this matrix A is used somewhere else:

5. Jan 2, 2016

### benpaulthurston

Sorry in the above I put 2 t*s^2 in the column vector, I'm now wondering if maybe I make that column vector and the row vector two 3x3 matrices and use the tensor product if that makes A something nicer...

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