Understanding Rolling without Slipping: Solving for Acceleration and Rotation

In summary: You can use P (to avoid using the friction), but then you must use the formula I gave you …L = Ic.o.mω + r x mvc.o.m.WOW!now I got confused a bit. What is then the difference between the equation you gave L = Ic.o.mω + R x mVc.o.m.and the one I wrote?Does not the equation I wrote imply the momentum of inertia around point P, still using the center of the cylinder as the axle.p.s I've tried using the new syntax :)
  • #1
uriwolln
60
0

Homework Statement


http://img406.imageshack.us/img406/9971/setupq.jpg In the diagram, there is a rope wrapped around a cylinder which is connected to a mass m.
The cylinder is on cart, so the cart accelerates to the right at a value of a.

The Attempt at a Solution


so far I got this:
lets say the whole system is moving right, the mass m is falling down, which means the cylinder will make a CCW rotation. (I think I am right up to this part)
so the equations are as follows:
mg- T = ma1
With relation to the point of contact P.
Thus I=(1/2)MR^2 + MR^2. R x T= I (alpha)
*The rope as well not slipping*
And because the cylinder is rolling I have a=R x (alpha)

This is where I am stuck. I have no idea how to connect the moving plane with the roll of the cylinder. And another thing, I get so confused with when does the equation a=R x alpha
get to be positive, or negative.HELP!
 
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  • #2
hi uriwolln! :smile:

(have an alpha: α and an omega: ω :wink:)
uriwolln said:
I have no idea how to connect the moving plane with the roll of the cylinder. And another thing, I get so confused with when does the equation a=R x alpha
get to be positive, or negative.

a = rα only applies to the relative motion between the cylinder and the cart …

call the displacement of the cart x, and the displacement of the cylinder c …

then the relative position is c - x, the relative speed is c' - x' etc, and c'' - x'' = rα :wink:
 
  • #3
Hey tiny-tim,
Thanks for the reply. I thought there was going to be no help for me :)
So tell me please, will I do the same thing, let's say, on the point above the CM of the cylinder where the rope connects to the cylinder.
Will it be (c for cylinder and r for rope): c - r ,c' - r', c'' - r''= (alpha)r

and if so, how do I know which variable do I subtract from the other?
In my mind, I am thinking that the cylinder is moving faster than the rope, so that is why I should do c -r. And the same thing for the cart? cart moves faster so thus c - x ?
 
  • #4
uriwolln said:
So tell me please, will I do the same thing, let's say, on the point above the CM of the cylinder where the rope connects to the cylinder.
Will it be (c for cylinder and r for rope): c - r ,c' - r', c'' - r''= (alpha)r

sorry, but you're really confusing me :redface:

write out the actual equations that solve the problem :smile:
 
  • #5
:)
OK, here goes.
So, I assume here positive direction is to the right. CW is negative.
I have got:
mg- T = ma1

With relation to the point of contact P.
Thus I=(1/2)MR^2 + MR^2.
2R x T= I (alpha)

C will denote cart's acceleration. X the cylinder, and Ro the rope.
So if I get the notion of the displacement right, I will have

C - (- X)= -R(alpha) and Ro - X = -R(alpha)

have I got this right?
 
  • #6
hi uriwolln! :smile:

(what happened to that α i gave you? :confused: and try using the X2 icon just above the Reply box :wink:)
uriwolln said:
With relation to the point of contact P.
Thus I=(1/2)MR^2 + MR^2.
2R x T= I (alpha)

L = Iω generally only works for the centre of mass or the centre of rotation …

P is not the centre of rotation …

so you need to use L = Ic.o.mω + r x mvc.o.m. :wink:
 
  • #7
LOL,
I need to learn how to write those characters in forum style... :)
Anyways,
I know that P is not the center of rotation, but I am using that point as a reference so I do not count the friction force that acts as a torque.
It's not wrong to use it like this right?

And did I get the displacement part right?
 
  • #8
uriwolln said:
I know that P is not the center of rotation, but I am using that point as a reference so I do not count the friction force that acts as a torque.
It's not wrong to use it like this right?

You can use P (to avoid using the friction), but then you must use the formula I gave you …

L = Ic.o.mω + r x mvc.o.m.
 
  • #9
WOW!
now I got confused a bit. What is then the difference between the equation you gave
L = Ic.o.mω + R x mVc.o.m.

and the one I wrote?
Does not the equation I wrote imply the momentum of inertia around point P, still using the center of the cylinder as the axle.

p.s I've tried using the new syntax :)

Edit: After thinking for a moment, (Does not happen too much :) ), the two equations are the same. taking v=wr
then L=w(Ic.o.m + R²M). Which are the same.

but PLZ again, did I get the displacement equations right?
 
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  • #10
(you can just click the B icon for bold, instead of using a new font; and the X2 icon will give you subscripts :wink:)
uriwolln said:
Does not the equation I wrote imply the momentum of inertia around point P, still using the center of the cylinder as the axle.

p.s I've tried using the new syntax :)

Edit: After thinking for a moment, (Does not happen too much :) ), the two equations are the same. taking v=wr
then L=w(Ic.o.m + R²M). Which are the same.

no, only if rvc.o.m = r2ω …

in fact vc.o.m = rω + vP :wink:
 
  • #11
but since the cylinder is rolling and not slipping, then vP=0?
 
  • #12
uriwolln said:
but since the cylinder is rolling and not slipping, then vP=0?

it's not slipping on the cart

but the cart is moving :smile:
 
  • #13
so what will Vp be equal to?

or am I too confused? :)
 
  • #14
why does it matter?

just use the formula I gave you …

L = Ic.o.mω + r x mvc.o.m.
 
  • #15
Sorry tiny-tim for being slow on this. PLZ do not lose hope on me :)

OK, so I got the formula you gave me, but how do I connect it to the system?
I mean, where can I use the parameter L, in the equations I wrote earlier?

If I just use it to find I, then I still have another parameter to worry about, which I do not know how...
 
  • #16
uriwolln said:
I mean, where can I use the parameter L, in the equations I wrote earlier?

If I just use it to find I, then I still have another parameter to worry about, which I do not know how...

i don't understand … you know what Ic.o.m is :confused:

now use τP = dLP/dt = Ic.o.mα + r x mac.o.m.
 
  • #17
OK, now I understand. The thing is, I was trying to solve the problem, and compare with the solution. But still they were different. So just to be on the safe side, I work out the equations from the center of the cylinder, and so I will include the friction.

Thanks, I've learned a lot.

One final question on the matter though, so I know I finally got it right. In this diagram:
http://img23.imageshack.us/img23/1324/setupfk.jpg

whereby the straight line is a rope.
So in order to figure out the displacement equations, it should be in regard to point P, right?
So now I have Vcylinder-Vrope=Rw
In this case Rw is positive because it goes CCW, am I right up to now?
 
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  • #18
uriwolln said:
OK, now I understand. The thing is, I was trying to solve the problem, and compare with the solution. But still they were different. So just to be on the safe side, I work out the equations from the center of the cylinder, and so I will include the friction.

yes, if in doubt, it's always safe to use the centre of mass! :biggrin:
So in order to figure out the displacement equations, it should be in regard to point P, right?
So now I have Vcylinder-Vrope=Rw
In this case Rw is positive because it goes CCW, am I right up to now?

no …

if the cylinder moves to the right, the rope will unroll, so the mass will go down for two reasons: i] the cylinder is nearer the pulley, ii] there's more rope …

so the mass descending corresponds to CW rotation :wink:
 
  • #19
AWESOME!

Ok, I get this part.
But, because I chose left side to be positive, means
Vrope and Vcylinder are actually negative, so it becomes:
-Vrope + Vcylinder=-R(omega)

And now, in order for me to do the relative velocity of the cart to the cylinder I go:
Vcart-Vcylinder=-R(omega)
Whereby Vcart and Vcylinder are to the positive direction
 
  • #20
uriwolln said:
But, because I chose left side to be positive …

why did you do that? was it for some religious or political reasons?

you can see the mass will pull the cylinder to the right (and the cart is accelerating to the right), so why make it difficult for yourself?? :rolleyes: :confused:
 
  • #21
tiny-tim said:
why did you do that? was it for some religious or political reasons?

Had to laugh out of this one :)

So right is positive. :)
So because at the point where the cart and the cylinder meet, the equation of
Vcart-Vcylinder=-R(omega)
will actually be,

Vcart+Vcylinder=-R(omega)
because Vcylinder at that point moves to the left, so it is negative.

Is my assumption correct?
 
  • #22
uriwolln said:
So because at the point where the cart and the cylinder meet, the equation of
Vcart-Vcylinder=-R(omega)
will actually be,

Vcart+Vcylinder=-R(omega)
because Vcylinder at that point moves to the left, so it is negative.

why are you even trying to guess which way the cylinder will go?

The only sensible thing is to measure both Vcart and Vcylinder in the same direction (eg to the right) …

anything else is confusing and likely to lead to mistakes :redface:

(and if Vcylinder turns out to be negative, ok it's negative, big deal)
 
  • #23
So I can use either?
(1) Vcylinder-Vcart=R(omega)
or
(2) Vcart-Vcylinder=R(omega)

and for the rope part as well:
(3) Vrope-Vcylinder=R(omega)
or
(4) Vrope-Vcylinder=R(omega)

How do I know what will R(omega) in each of the equation 1,2,3,4. I mean, positive or negative?
 
  • #24
uriwolln said:
How do I know what will R(omega) in each of the equation 1,2,3,4. I mean, positive or negative?

(what happened to that ω i gave you ? :confused:)

you don't need to know, it will come out when you solve the equations …

the important thing is to use the same notation for everything … eg right and clockwise (or anticlockwise) are always positive … so you don't make mistakes :smile:

i really think you should stop planning now, and start actually writing the equations out, and solving them :wink:
 
  • #25
ALRIGHT, one last shot! :)
This is the new setup, so it will be easier for me:
http://img830.imageshack.us/img830/8643/setupd.jpg A cylinder is on a rug which is pulled at a constant acceleration a as shown. There is also a drag force of F= -bv. I need to find fmin (friction) of the carpet that will allow rolling without slipping.

The lower part of the diagram, have the general motion I think the cylinder will do. As well as, I have placed the force of friction to work to the right.

Equations as follows:
(1) f-bv=macylinder
(2) Rf=Ic.o.m(alpha) ----> (I lost the alpha) :)
Vrel=ωR {here CCW is positive} so: Vcarpet-Vcylinder=ωR
Thus: (3) acarpet-acylinder=R(alpha)
using (2) and (3) I get : acylinder= a-2f/m

plugging it into (1) I get f-bv=ma -2f
So f=(ma+bv)/3
Am I right?
 
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  • #26
i'm confused … is it a + 2f/m or a - 2f/m ? :confused:
 
  • #27
Sorry I must have edited while you posted.
f=(ma+bv)/3
acylinder= a-2f/m
and so I took acylinder and plugged it into (1)
 
  • #28
ah!

yes, i think that's ok :smile:
 
  • #29
AWESOME!
Thank you for your patience!
I think I get it now :)
 

1. What is rolling without slipping?

Rolling without slipping is a type of motion in which an object, such as a wheel or a ball, is both rolling and sliding at the same time without any slipping. This means that the point of contact between the object and the surface it's rolling on, known as the instantaneous center of rotation, has zero velocity.

2. What causes an object to roll without slipping?

An object rolls without slipping when the forces acting on it, such as gravity and friction, are balanced in a way that the point of contact between the object and the surface has zero velocity. This can be achieved by having the center of mass of the object directly above the point of contact.

3. How is rolling without slipping different from rolling with slipping?

In rolling with slipping, the point of contact between the object and the surface is not stationary and has a non-zero velocity. This usually occurs when there is an imbalance of forces, such as a greater friction force on one side of the object. In contrast, rolling without slipping is a more efficient form of motion as it requires less energy.

4. What is the importance of understanding rolling without slipping?

Understanding rolling without slipping is crucial in many fields of science and engineering, such as mechanics, robotics, and vehicle dynamics. It allows us to accurately predict the motion and behavior of objects and design efficient and stable systems.

5. Can an object roll without slipping on any surface?

No, an object can only roll without slipping on surfaces with sufficient friction. If the surface is too slippery, the object will not be able to maintain a zero velocity at the point of contact, and slipping will occur. This is why tires have treads to increase friction and prevent slipping on roads.

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