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RPG physics engine or building everything together

  1. Jun 16, 2012 #1
    I am doing attemp to build rpg with realistic world and AI.
    So what i need to simulate the persons are moving from input so them not there will be anatomy simulation.
    My list:
    1.full range of collision types absolutely elastic and inelastic and things between them
    2.dynamics in air and water so movements in fluids
    3.soft and rigid body dynamics

    I make an wikipedia attemp before from their index but there is many tiny things.
    Can someone list me names of equations for this simulation. What am i missing to simulate? I am not looking for things like electricity and so. Thanks to all.
     
  2. jcsd
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