Simulating a particle using the law of lever<!-- I made a program in Delphi 7 entitled gods.exe and what it does is simulating a particle using no other but the law of lever. The particle is represented with a binary tree: DownLeft<-Top->DownRight. The two down's complete a lever in perfect balance. Only the lowest particles are drawn. The calculus is cumulative. All top centers affect the bottom particles and this way I get compexity of a particle using the law of lever. It is interesting how rigid and powerfull is the law of lever. Check it out. Follow the instructions and get the program here Tell me about it.