Solving a Sky Diver Project: Designing a Device to Land from 5,000 ft

In summary, the conversation revolves around a physics project to design a device for landing from 5,000 feet without a parachute using a wingsuit. The first step is to determine the force of impact on the person, and the equation F = MA is discussed but it is pointed out that this may not be the correct approach. The concept of impulse is introduced and it is explained that the impact force is proportional to the impact speed and contact time. The role of drag and terminal velocity is also discussed, and it is suggested to find the highest tolerable impact speed for humans and adjust the drag accordingly. The idea of using the wingsuit to provide lift and steerage is also mentioned.
  • #1
skatj
9
0

Homework Statement


My physics teacher has given me a project to design some kind of device to allow landing from 5,000 feet without a parachute. So far we have been taught nothing but forces, velocity, acceleration, displacement, and vectors so I'm kind of at a loss. First step of the project is to find out how much force a person will experience hitting the ground when he jumps off a plane with just a wingsuit ( http://en.wikipedia.org/wiki/Wingsuit_flying ), so naturally I used force = mass x acceleration, but then then I noticed that the acceleration for gravity is always 9.81 m/s^2, which means that the altitude doesn't even matter! So obviously I am missing something, but what is it?

To make things even more complicated, the wingsuit gives the sky diver a lot more drag, I know the drag equation which seems easy enough to calculate, but I'm not sure what the drag coefficient or reference area is. Also, does the wing suit actually create lift even though the sky diver is going straight down? Or does lift need some kind of horizontal movement?

Oh and one more thing, does anyone know the maximum amount of force a human body can take and still survive?

Homework Equations



F = MA



The Attempt at a Solution



Tried to use F = MA, but got stuck on the acceleration part.
 
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  • #2
The altitude doesn't matter? What do you exactly mean by that? Jump from six inches high and then jump from, say, four ft, which is very safe, but you'll understand that altitude matters.

Anything with a drag will reach terminal velocity. The simplest approximation is that the drag is proportional to the speed. I don't know much about wing suits, so I can't help you there. But you already know how to calculate drag. Think of something which will make the terminal velo tolerable for a human to impact at. The speed of impact is important. That you can find out from the net.

Lift will need horizontal movement, like paragliding etc. Your poblem is something falling vertically.
 
  • #3
Exactly, which is why I'm saying I don't understand how the force of impact is calculated with F = MA if the A = 9.81 in freefall, because if A always equaled 9.81, then how does the altitude get factored in? I'm missing something here!
 
  • #4
skatj said:
Exactly, which is why I'm saying I don't understand how the force of impact is calculated with F = MA if the A = 9.81 in freefall, because if A always equaled 9.81, then how does the altitude get factored in? I'm missing something here!
You are indeed correct that the force acting on the sky diver under free fall is constant. However, to examine the force of impact it my be more useful to to rewrite Newton's second law thus;

[tex]\underbrace{Ft}_{\text{Impulse}} = m\left(v_1 - v_0\right)[/tex]

Where t is the contact time and v1 and v0 are the final and initial (impact) velocity; in our case after the impact our sky diver will be stationary and hence v1=0. Therefore, the impulse is proportional to the impact speed. And therefore;

[tex]F = -m\frac{v_0}{t}[/tex]

So qualitatively, the greater the impact speed and the shorter the contact time the greater the impact force. Does that make a little more sense?
 
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  • #5
skatj said:
Exactly, which is why I'm saying I don't understand how the force of impact is calculated with F = MA if the A = 9.81 in freefall, because if A always equaled 9.81, then how does the altitude get factored in? I'm missing something here!

Hootenanny has given you the math. F=ma is not the right eqn.

Simply put, if you fall in vacuum, then the speed of impact is proportional to the sqrt of height from where the object is dropped. The higher you fall from, the more the injury. That does not require Physics to understand. In air, there is a drag, so that the speed won’t go up indefinitely. It will approach the terminal velocity.

What you have to find out is the highest tolerable impact speed for humans. Then adjust the drag so that the terminal velocity is that particular impact speed.
 
  • #6
Shooting star said:
Simply put, if you fall in vacuum, then the speed of impact is proportional to the sqrt of height from where the object is dropped. The higher you fall from, the more the injury. That does not require Physics to understand. In air, there is a drag, so that the speed won’t go up indefinitely. It will approach the terminal velocity.

What you have to find out is the highest tolerable impact speed for humans. Then adjust the drag so that the terminal velocity is that particular impact speed.
Although technically correct, a body under free fall experiences no other force other than it's own weight. Therefore, we can ignore drag.
 
  • #7
Hootenanny said:
Although technically correct, a body under free fall experiences no other force other than it's own weight. Therefore, we can ignore drag.

I'm confused. This whole problem is about drag, and how to utilize it in landing from 5000 ft. At least, I presumed that's what the OP meant when he was talking about jumping without a parachute but only a wingsuit. I may be wrong, but the OP has to clarify more in that case.

Actually, a wingsuit provides lift and steerage, so it’ll be better than a parachute. So, something else is required. Judging by the OP’s post, I am assuming that the problem given relates to drag.
 
  • #8
Shooting star said:
I'm confused. This whole problem is about drag, and how to utilize it in landing from 5000 ft. At least, I presumed that's what the OP meant when he was talking about jumping without a parachute but only a wingsuit. I may be wrong, but the OP has to clarify more in that case.

Actually, a wingsuit provides lift and steerage, so it’ll be better than a parachute. So, something else is required. Judging by the OP’s post, I am assuming that the problem given relates to drag.
I apologise, I just read 'free fall' in the OP's previous post and assumed we were dealing with a free fall problem. Reading the full thread, I realize I was mistaken :redface:

Just to clarify for skatj, in this case we do not have free fall since the skydiver's weight is not the only force acting, we also have the drag of the wingsuit and therefore the acceleration (whilst falling) will not be equal to 9.81 m/s/s.
 
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  • #9
Hootenanny said:
You are indeed correct that the force acting on the sky diver under free fall is constant. However, to examine the force of impact it my be more useful to to rewrite Newton's second law thus;

[tex]\underbrace{Ft}_{\text{Impulse}} = m\left(v_1 - v_0\right)[/tex]

Where t is the contact time and v1 and v0 are the final and initial (impact) velocity; in our case after the impact our sky diver will be stationary and hence v1=0. Therefore, the impulse is proportional to the impact speed. And therefore;

[tex]F = -m\frac{v_0}{t}[/tex]

So qualitatively, the greater the impact speed and the shorter the contact time the greater the impact force. Does that make a little more sense?

Yea that makes a lot of sense! Thanks. How would I know the impact time though? Would I just generalize it to something very small? (Btw, since a skydiver will reach terminal velocity, then doesn't that mean after a certain altitude the force won't increase because he's already hit a max speed?)

I'm confused. This whole problem is about drag, and how to utilize it in landing from 5000 ft. At least, I presumed that's what the OP meant when he was talking about jumping without a parachute but only a wingsuit. I may be wrong, but the OP has to clarify more in that case.

Well, I took the problem in steps. First, I would see how see how much force the sky diver would take without drag, then I would see how much force he would experience with the wingsuit on. Any hints on how to do that? :(

So the drag force vector will just be acting in the opposite direction right? But how does that relate to the velocities.
 
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  • #10
Hi skatz,

In fact, there is no accn during the later stages of fall, because the body is traveling (almost) at the terminal velocity, provided that it can reach terminal velo within 5000 ft. Also, if the terminal velo is not reached within 5000 ft, the impact speed would anyway be less than the terminal velo.

Now tell us whether you know the eqn for motion with drag? Then an attempt can be made, provided you can find out the highest impact speed a man can tolerate. Or have you thought of something completely different for the project?

EDIT: (I didn't see your previous post while typing this one.)
 
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  • #11
I'm not familiar with that equation, sorry :(

I couldn't find it on google either
 
  • #12
Drag force is
F = 1/2 rho v^2 C A
rho is the density = 1.293 kg/m3 for air (at sea level and 0deg)
V is the velocity
C is the drag coefficent
A is the area

This makes sense if you think of each term:
Density makes more drag - try running in treacle
Going twice as fast means 4x as much wind resistance, look at the shape of race cars
Larger area is more drag, this should be pretty obvious
C is the tricky part there is a table estimating it for skydivers on http://en.wikipedia.org/wiki/Drag_coefficient

You are correct that there is a terminal velocity - eventually drag matches your downward accelaration and you don't go any faster. You can derive it from the above equation -

V = root ( 2mg / rho A c )
 
  • #13
mgb_phys said:
V = root ( 2mg / rho A c )

So that's the equation for terminal velocity, and if the terminal velocity will always be the impact speed, then I need to find out how to make terminal velocity low enough so the force is under the maximum survivable force taken by a human body right?

In that equation, m = mass, g = acceleration from gravity?, rho = ?, A = ?, and c = ?
 
  • #14
The same as the equation above, rho is the density of the air
A is cross section area and C is the drag.

All a parachute does is make the terminal velocity low enough that you can survive.
The other alternative is not to slow down the flight but make the landing accelearion low enough. Ie make the slowing down last long enough ( a big spring/air bag?)
 

1. How does a skydiver safely land from 5,000 ft?

Skydivers land safely from 5,000 ft by using a parachute, which slows their descent and allows them to land softly on the ground.

2. What factors should be considered when designing a device for a skydiver to land from 5,000 ft?

When designing a device for a skydiver to land from 5,000 ft, factors such as weight, size, and durability should be taken into consideration. The device should also be able to withstand high wind speeds and be easy for the skydiver to control.

3. Can a skydiver control their descent using the device?

Yes, a skydiver can control their descent using the device by adjusting the angle and direction of the parachute. This allows them to steer towards a specific landing area.

4. How does the device ensure a safe landing for the skydiver?

The device ensures a safe landing for the skydiver by slowing their descent and providing a soft landing. It also allows the skydiver to have more control over their landing, reducing the risk of injury.

5. How can the device be improved for better performance?

The device can be improved for better performance by using lightweight and durable materials, as well as incorporating advanced technology for better control and safety. Testing and feedback from experienced skydivers can also help in improving the design of the device.

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