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Aether
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Check out these 3-D chalk drawings done by Julian Beever http://users.skynet.be/J.Beever/pave.htm:
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Those really are amazing. What do you mean "I had this guy"? Did you study art under him?Mk said:Amazing! I had this guy, I think he is even better! I forget his site and his name! He drew in Italy. Drew for the pope one time I think. Drew things erupting out of the ground and really deep holes. Spectacular.
Here's one drawing as seen from the optimal viewing angle:Physics is Phun said:amazing! It only looks like that from that particular angle right? it's just messed if viewed from the side right?
Just curious-- where is this figure coming from? Of course, in addition to shadows and binocular parallax, there are also many other cues we can use to process depth information (e.g. http://webvision.med.utah.edu/KallDepth.html).chroot said:Related trivia: 90% of normal depth perception is based on information from shadows. Only about 10% is based on real stereoscopic parallax between the two eyes.
That is much more extreme that I imagined. They are pretty much lost from the wrong viewing point. I don't have any idea how they work out what has to be drawn to make it work from the correct angle. There is much more planning to those things than a crop circle.Aether said:Here's one drawing as seen from the optimal viewing angle:
...and here's the same drawing as seen from a different angle:
Monocular Cueshypnagogue said:Just curious-- where is this figure coming from? Of course, in addition to shadows and binocular parallax, there are also many other cues we can use to process depth information (e.g. http://webvision.med.utah.edu/KallDepth.html).
Greg Bernhardt said:yeah chroot is right, I have amblyopia in my left eye, so I see 90% out of my right eye which means technically I should have very little depth perception. However my brain has compensated by using other visual cues and systems. And without much problem since I've played active sports all throughout my life.
I'm not sure what this means. Detecting arcs?larkspur said:I have several non-strabismic patients with amblyopia that are able to detect 50 seconds of arc or more.
Greg Bernhardt said:yeah chroot is right, I have amblyopia in my left eye, so I see 90% out of my right eye which means technically I should have very little depth perception. However my brain has compensated by using other visual cues and systems. And without much problem since I've played active sports all throughout my life.
I still don't understand. It's not clear to me what the fly and other images are all about. Is it some kind of 3-d illusion? I understand how angles are measured but don't understand what angle is being measured here.larkspur said:Here is an explanation from :
http://www.eyetec.net/group6/M28S2.htm"
"Stereopsis is measured in minutes, or seconds, of arc. This has to do with the angle of separation created by the distance between the eyes and the distance from the eyes to the subject. The smaller the angle is, the more difficult it is to perceive stereopsis, and the better the patient’s ability is. That is, 80 seconds is better than 140 seconds. Results should be recorded in seconds of arc if possible. Alternatively, if one type of test is used exclusively, you can record the results as the number correct, e.g. 6 of 9 circles."
Greg Bernhardt said:yeah chroot is right, I have amblyopia in my left eye, so I see 90% out of my right eye which means technically I should have very little depth perception. However my brain has compensated by using other visual cues and systems. And without much problem since I've played active sports all throughout my life.
Kerrie said:Did a search for amblyopia, and found this thread. Love these chalk drawings! Greg, my youngest also has amblyopia, and I often wonder what her perception is when looking at 3-D images.
3-D chalk drawings are large-scale, realistic drawings created using chalk on pavement. They are designed to give the illusion of depth and perspective when viewed from a certain angle.
3-D chalk drawings are created by first sketching out a basic outline of the image on the pavement using a grid system. Then, the artist uses various shades of chalk to add shading and highlights to create the illusion of depth and dimension. Finally, the drawing is finished with details and final touches.
The use of shading, perspective, and optical illusions are what make 3-D chalk drawings appear so realistic. By strategically placing shadows and highlights, the artist is able to create the illusion of depth and make the drawing appear three-dimensional.
The lifespan of a 3-D chalk drawing depends on various factors such as weather conditions and foot traffic. In ideal conditions, a 3-D chalk drawing can last up to a few weeks. However, some artists use special sealants to help preserve their drawings for longer periods of time.
While anyone can attempt to create a 3-D chalk drawing, it takes a lot of skill, practice, and patience to create a realistic and impressive one. Professional 3-D chalk artists have years of experience and training in perspective, shading, and optical illusions to create their stunning works of art.