Solve Thin Lens Problem: Ray A Path?

  • Thread starter leolaw
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In summary, the lens and the screen have an impact on how light travels through them. Ray A (the shortest ray) travels the shortest distance, but it takes the longest time for ray B (the longest ray) to arrive at the screen because it spends more time in the lens. Ray C (the middle ray) travels the shortest distance and arrives at the screen first because it travels the shortest path.
  • #1
leolaw
85
1
This is a true of false question from my homework:
Three light rays start out from a candle flame at the same time. To the right of the candle there is a lens, and to the right of the lens there is a screen. Ray A goes through the edge of the lens. Ray B goes through the center of the lens. Ray C goes through an intermediate part of the lens. All three rays are focussed on the screen. Ray B arrives at the screen first because it travels the shortest path.

I am wondering, does it matter if the len is converged or diverged?
And I don't get how Ray A would travel after passing the edge of the len. From what I have read from the book, i only know how the ray exactly travel if it is traveling, parallel to the axis, through the center of len, and the focus.
So where would Ray A go after passing through the len?
 
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  • #2
You are TOLD that the 3 rays are "focused" on the screen. That means they all go to the same point on the screen.
 
  • #3
Yeah you need to understand the difference between focused and focus. (sorry if I gave away too much here :biggrin:)
 
  • #4
does the picture that i have attached interpert the question?
I think this is a nice question to check my understanding of the topic
:)
 

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  • #5
Your diagram is a fair representation of the problem. Ray A could have been through either edge of the lens, and ray C could have been through the lower half of the lens, but your choices are as good as the alternatives. Now, can you answer the question?
 
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  • #6
Yes, Ray B is obvioulsy traveling in the shortest distance.

But as we know that light is traveling at the speed of 3 * 10^8 m/s, what is significant about this problem? ;-)
 
  • #7
Shortest distance does not necessarily mean shortest time. What causes the bending of light in a lens?
 
  • #8
the index of refraction
 
  • #9
But in this question, we have air- len (glass)(very short distance) - air, so the index of refraction doesn't affect much to the distance right
 
  • #10
The index of refraction is related to the speed light travels in the glass. Light changes direction because it slows down in the glass. Which ray spends the longest time in the glass?
 
  • #11
Oh, ray B travels in the shortest path but it takes the longest time because it stays more time in the len !
 
  • #12
Well, you may have gone "too far" in changing your opinion :smile: There is a notion called "optical path length" that is used to account for the change in direction of waves due to their slowing in some medium. If you think in terms of "wave fronts" instead of rays, the direction of propegation of a wave is perpendicular to the wave front. A wave front means a surface over which the light's electric and magnetic fields remain in phase. These are surfaces to which light must travel from a source in the same amount of time, regardless of variations in speed along the path that got them there. The surfaces distort because of slowing and speeding effects. We draw rays perpendicular to these surfaces to represent the direction of propegation of the light.

It takes some pondering, no doubt, but what this amounts to is that the light coming out of the lens that all arrives at one point on the screen does so because there is a surface equidistant from that point on the screen over which all the light is in phase. Since it all came from the same source, it must have been in phase all along. We say that the optical path length from the source to this surface is the same for all rays that get the light from the source to that surface, and what that means is that it takes the same amount of time for light traveling along any ray to get from the source to that surface.

If you can absorb all of that, you will realize that the surface is going to collapse down to a point on the screen, with all of the rays arriving in phase. That will lead you to the answer to the question.
 

What is a thin lens problem?

A thin lens problem is a type of optical problem that involves using the properties of a thin lens to determine the path of a ray of light passing through the lens.

What is the equation for solving a thin lens problem?

The equation for solving a thin lens problem is known as the thin lens equation, which is: 1/f = 1/do + 1/di, where f is the focal length of the lens, do is the distance of the object from the lens, and di is the distance of the image from the lens.

What is a ray diagram?

A ray diagram is a graphical representation of the path of light rays as they pass through a lens or other optical device. It is used to visualize and analyze the behavior of light in a specific optical system.

How do you determine the direction of a ray of light passing through a lens?

The direction of a ray of light passing through a lens can be determined using the law of refraction, also known as Snell's law. This law states that the angle of incidence (i) of a ray of light is equal to the angle of refraction (r) multiplied by the refractive index (n) of the material the ray is passing through, or i = nr.

What are the assumptions made in solving a thin lens problem?

The main assumptions made when solving a thin lens problem are that the lens is thin, meaning its thickness is negligible compared to its focal length, and that the lens is made of a single material with a constant refractive index. These assumptions allow for simplification of the calculations and make the problem easier to solve.

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