How Does Torque Affect the Acceleration of a Stick's Tip?

In summary, the acceleration at the tip of the stick can be found by combining the equations for centripetal acceleration and the applied torque. In polar coordinates, the acceleration is given by a(t) = Lαeiθ(t) - iLω2(t)eiθ(t), where α is the angular acceleration and ω is the angular velocity. The second part of the equation represents the centripetal acceleration, while the first part represents the tangential acceleration caused by the applied torque. This result shows that the tip of the stick will follow a circular path as long as the tension along the stick is sufficient to maintain the necessary centripetal force. The effect of gravity can also be taken into account by adjusting the net torque equation
  • #1
saltine
89
0

Homework Statement


3048511703_550b46da61.jpg

Find the acceleration at the tip of the stick, ignore the effect of gravity.

Homework Equations


L = length of stick
I = mL2/3; When the stick is swung about one end
ω = -dθ/dt; This is the current angular velocity
v is the current velocity of the tip

The Attempt at a Solution


If there is no applied torque, the tip would only have the centripetal acceleration ac, which has magnitude rω2 and points towards the hinge. With the torque, there is addition acceleration at, which points in the same direction as v.

Since τ = I α, and at = L α, at = τL/I = 3τ/mL.

The overall accerelation a = ac + at.
ax = 3τ/mL cos(θ) + rω2 sin(θ)
ay = 3τ/mL sin(θ) - rω2 cos(θ)

Since ac was pointing towards the hinge and at is pointing at a tangent, a will be point at somewhere in between. It is obvious whether the tip is still following the circular path. What could I do to check the answer?

- Thanks
 
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  • #2
saltine said:
The overall accerelation a = ac + at.
ax = 3τ/mL cos(θ) + rω2 sin(θ)
ay = 3τ/mL sin(θ) - rω2 cos(θ)

Since ac was pointing towards the hinge and at is pointing at a tangent, a will be point at somewhere in between. It is obvious whether the tip is still following the circular path. What could I do to check the answer?

- Thanks

The tip is constrained by the stick to be a distance L from the center, so it cannot do anything but follow a circular path :smile:
 
  • #3
Do you mean that if the constrain L is not there, the tip would follow a path that is not circular?

I.e.: if I were to integrate ax to get vx, and then integrate vx again to get px, I would not get a circular path (perhaps a spiral path); the tension in the stick would keep increasing under the applied torque until the stick breaks (?).
 
  • #4
I noticed you are using Cartesian coordinates.The problem has circular symmetry so it is going to be much nicer, intuitive etc. to work out in polar coordinates. If you still want Cartesian coordinates at the end then convert back.

If you aren't quite sure how to do that, you should look into it. It's one of those core pieces of knowledge that show up to confuse again and again.
 
  • #5
The short answer to your question though is that the acceleration is:

[itex]
\frac{v^2} {r}
[/itex]
radially

and

[tex]
\frac{r \tau} {I}
[/tex]
in the angular direction

if you want the magnitude then you just square these, add them together and then take the square root.
 
Last edited:
  • #6
saltine said:
Do you mean that if the constrain L is not there, the tip would follow a path that is not circular?

Right, there is no need for it to follow a circular path in general. It would still follow a circular path if the tension along the rod was always equal to the centripetal acceleration necessary for a circular path.

I.e.: if I were to integrate ax to get vx, and then integrate vx again to get px, I would not get a circular path (perhaps a spiral path); the tension in the stick would keep increasing under the applied torque until the stick breaks (?).

If you do the integration with the equations as you have set them up, you will get a circular path. (This integration may not be easy, and you should really work in circular co-ordinates if you want to do this, as LogicalTime suggests). But this is because you have already made the assumption that the centripetal acceleration is always something that corresponds to a circular path.

However the second part of your statement is correct. As the angular velocity keeps increasing, the tension required to maintain the centripetal force keeps increasing. Eventually, there will be a point when the stick can no longer provide enough tension, and will break.
 
  • #7
In polar coordinates, the velocity vector at the tip is:

v(t) = Lω(t)eiθ(t) ... (1)

When I write equation (1), I am making the assumption that the length is fixed at L. Otherwise, L would be L(t). If this assumption holds, then the acceleration is:

a(t) = dv(t)/dt

= L ( dω(t)/dt eiθ(t) + ω(t)eiθ(t)(idθ(t)/dt) )

= Lαeiθ(t) - i Lω2(t)eiθ(t) ... (2)

Equation (2) assumes that dω(t)/dt= α, and dθ(t)/dt= -ω (my original direction of ω was in the opposite of θ). The first part of Eq(2) looks like the effect due to the applied torque, this acceleration is tangent to the motion. The second part looks like the effect due to centripetal acceleration, which is towards the hinge. How do you interpret this result? Is there an easy way to read Eq(2) so that it is obvious that the tip is moving in a circle? (I tried integrating the cartesian equations, and it was a mess. Integrating in polar coordinate doesn't seem easier.)

Is the second part of Eq(2) still the centripetal acceleration? Such that if you only focus on an instance, the centripetal acceleration is governed by the instantaneous ω(t), independent to any tangential acceleration (which is the first part of Eq(2))? So that there is an increasing force that is pulling the tip back to the center, and a tangential force that is accelerating the tip?
 
  • #8
LogicalTime said:
The short answer to your question though is that the acceleration is:

[tex]
\frac{r \tau} {I}
[/tex]
in the angular direction

since you want the acceleration at the tip just plug in L for your radius

if you want Cartesian coordinates we have to do that conversion thing I mentioned

What method are you using that involves [tex] e^{i \theta} [/tex] ?
 
Last edited:
  • #9
this form might be a bit clearer
[itex]

a(t) = r \dot{ \theta }^2 \hat{r} + r \ddot{ \theta} \hat{\theta}
[/itex]
by definition:
[itex]
\omega = \dot{ \theta }
[/itex]
[itex]
\tau = I \ddot{ \omega }
[/itex]
 
  • #10
What is the convention for defining r hat and theta hat?

This is the same problem, but now with gravity:
3052024622_f211f317f6.jpg


Before the stick becomes vertical, the net torque is:

τnet(t) = τ - (mg)(L/2)sin(θ(t))
τnet(t) = I α(t)
α(t) = 3( τ - (mg)(L/2)sin(θ(t)) )/( mL2 )


I assume that the part of mg that is not tangential is canceled by a normal force at the hinge. v(t) is coupled to ω(t):

v(t) = Lω(t)eiθ(t)

a(t) is dv(t)/dt:

a(t) = Lα(t)eiθ(t) + Lω(t)eiθ(t)(-iω(t))
a(t) = Lα(t)eiθ(t) - i Lω2(t)eiθ(t)

What is the force acting on the hinge?
The radial part of mg:

FN = mg cos(θ(t)) ei(θ(t)-π/2)
FN = - i mg cos(θ(t)) eiθ(t)

How do I know whether this FN is the only force acting on the hinge?
 
  • #11
saltine said:
v(t) is coupled to ω(t):

v(t) = Lω(t)eiθ(t)

I don't see where you get this part from :frown: It makes the rest of your algebra really messy. If you are not yet comfortable with polar coordinates, stick to Cartesian until you familiarize yourself.
 
  • #12
How do you write v(t) in polar coordinate?

Like this:

v(t) = Lω(t) r + θ(t) θ

(?)
 
  • #13
http://en.wikipedia.org/wiki/Polar_coordinates

Look at the vector calculus part. Forget complex numbers, which is where you seem to have picked up the i.

r is the unit vector from the origin in the direction of the radius, θ is perpendicular to r. Now can you figure out how the velocity vector is oriented?
 
  • #14
Then v(t) = Lω(t)θ
 
  • #15
saltine said:
How do you write v(t) in polar coordinates?

(?)

Taking time derivatives with polar coordinates is pretty fundamental but a little tricky (often not taught too well either which doesn't help).

http://farside.ph.utexas.edu/teaching/336k/lectures/node51.html
Check the link above, it does a good job showing you how. With cartesian coordinates taking time derivatives is easy because the coordinates don't change with time. With polar, spherical, cylindrical coordinates the unit vectors do depend on each other though, but once you get this down so many things become easier like the Coriolis effect etc.
 
  • #16
saltine said:
Then v(t) = Lω(t)θ
yep!

and a(t) is pretty nasty, but much of it will go away since you are using a constant radius

img937.png
 
  • #17
saltine said:
Then v(t) = Lω(t)θ

One further thing to keep in mind:θ is in the direction of increasing θ, and should be chosen so that θ is increasing in the counter-clockwise direction. You know that physically, the vector v points in the opposite direction, therefore ω(t) should be negative.
 
  • #18
saltine said:
What is the convention for defining r hat and theta hat?

these just represent unit vectors in the coordinate system we are using, you are representing them with bold and formally they are often represented with an e and subscript

[itex]
\hat{x} = \textbf{x} = \textbf{e}_{x}
[/itex]
[itex]
\hat{r} = \textbf{r} = \textbf{e}_{r}
[/itex]
 
  • #19
naresh said:
One further thing to keep in mind:θ is in the direction of increasing θ, and should be chosen so that θ is increasing in the counter-clockwise direction. You know that physically, the vector v points in the opposite direction, therefore ω(t) should be negative.

yeah θ is pointing in the counter-clockwise direction is the convention

I don't understand the comment about v, if you initial conditions have the thing going CCW then v is positive and if the thing is going CW then it's negative but that's all a result of using the convention. I think that's what naresh means, am I correct naresh?
 
  • #20
Yes that's what I meant. The picture shows a clockwise angular velocity. Sorry if it was confusing.
 
  • #21
naresh said:
Yes that's what I meant. The picture shows a clockwise angular velocity. Sorry if it was confusing.
Cool, just making sure we're on the same page.
 
  • #22
Referring to this:

3048511703_550b46da61.jpg


v(t) = -Lω(t)θ

It only has the tangential component.

a(t) = dv(t)/dt

To take the derivative, I treat that v(t) as a coordinate vector and bring it to the origin. Its radial component is Lω(t), it has no tangential component. (When I do this, wouldn't all vectors have 0 for θ?)

a(t) = -Lα(t)r - Lω(t) (dθ(t)/dt) θ

In this case, dθ(t)/dt is -ω(t), so

a(t) = -Lα(t)r + Lω2(t) θ

Why is the sign for θ wrong?
 
  • #23
The way I understand it now:

v(t) = -Lω(t)θ

a(t) = -L dω(t)/dt θ + -L ω(t) dθ/dt

= -Lα(t)θ - L ω(t) ( -ω(t) (-r) )

= -Lα(t)θ - L ω2(t) r

This shows that the centripetal force points toward the center, and the tangetial force is still clockwise.

dθ/dt = d ( -sinθ, cosθ )/dt = (-cosθ dθ/dt,-sinθ dθ/dt) = -ω(t)(-r) = ω(t)r in my case.
 
  • #24
yes, well done.
 
  • #25
yech, hard to read with all those ω(t) a(t) instead of having dots over the top. as long as it corresponds with the image I posted earlier you should be good. Thanks to naresh I can be lazy and not check.

Now all you have to do is add on the gravity which from the image looks like it's going to be:

[itex]
F_{\theta} = -mg sin( \theta) \hat{ \theta }
[/itex]
 
Last edited:
  • #26
Referring to this:

3052024622_f211f317f6.jpg


To find a(t) at the tip, I used to first find v(t), and then take the derivative. But I found v(t) by adding the components. So I might as well just add the components of a(t):

Component 1: Centripetal acceleration
This component comes from the fact that the tip is moving on a circular trajectory, it is determined by ω(t), and points towards the hinge.

ac(t) = -Lω2(t)er

Component 2: Acceleration from torque τ
This points in the direction of v.
τ = I α, I = mL2/3
at = -3τ/mL eθ

Component 3: Acceleration due to gravity
This points in the opposite direction of v.
The torque due to gravity is the distance times the force
τg = (L/2)( mg sin(θ(t)) ) = I ||ag||/L
ag(t) = 1.5 g sin(θ(t)) eθ

Sum:
a(t) = ac(t) + at + ag(t)
= -Lω2(t)er + ( 1.5 g sin(θ(t)) - 3τ/mL )eθ

Net Forces:

According to the diagram, what are the net forces acting at the tip, the center of mass, and the hinge?

At the tip:

Component force due to the applied torque:
This points to -eθ.

Fτ = - τ/L eθ


Component force due to the torque from gravity:
This points to eθ.

Fg = τg/L eθ

Fnet_tip = Fτ + Fg = ( (L/2)( mg sin(θ(t)) ) - τ)/L eθ

Meanwhile, the acceleration at the tip is:
a(t) = -Lω2(t)er + ( 1.5 g sin(θ(t)) - 3τ/mL )eθ


Shouldn't this force Fnet_tip = mtip a(t) ? But wouldn't the mass at the tip be zero?
 
  • #27
saltine said:
Referring to this:
Shouldn't this force Fnet_tip = mtip a(t) ? But wouldn't the mass at the tip be zero?
yes, but in reality we would look at a chunk of mass, since it kinda comes in chunks. So you could ask what the force on a little block of mass is on the end. This is probably why the problem asked for the acceleration at the tip rather than the force, so there would be a clear answer
 
  • #28
my final result for the acceleration is:
[itex]
a_{r} = r\dot{ \theta}^2-mg \cos( \theta)
[/itex]
[itex]
a_{\theta} = r \ddot{ \theta } - mg \sin( \theta)
[/itex]

where
[itex]
\ddot{\theta} = \frac{\tau}{I}
[/itex]
 
  • #29
I have a question referring to the solution:

ar = r(θ')2 - mg cos(θ)
aθ = r(θ)" - mg sin(θ)

In this solution, the vector mg is translated to the tip. Is it okay to do so?


Does it mean that these two FBDs have the same acceleration at the tip?

3052024622_f211f317f6.jpg
3059521383_00e51695c0.jpg


In both cases, τ is not the net torque but the applied torque.
 
  • #30
eh since we were looking at acceleration, those masses shouldn't be there at all, I'll correct it
 
  • #31
LogicalTime said:
my final result for the acceleration is:
[itex]
a_{r} = r\dot{ \theta}^2-g \cos( \theta)
[/itex]
[itex]
a_{\theta} = r \ddot{ \theta } - g \sin( \theta)
[/itex]

where
[itex]
\ddot{\theta} = \frac{\tau}{I}
[/itex][/QUOTE

at least the units match up now lol
 
  • #32
If you did not put mg as part of the net torque, how do you cancel out the normal force from the hinge?
 

1. What is torque and how is it related to acceleration?

Torque is a measure of the force that causes an object to rotate around an axis. It is related to acceleration through the equation torque = moment of inertia * angular acceleration. This means that the amount of torque applied to an object will determine how fast it accelerates in a rotational motion.

2. How do you calculate torque?

Torque is calculated by multiplying the force applied to an object by the distance from the axis of rotation. The formula for torque is torque = force * distance.

3. What is the difference between linear and angular acceleration?

Linear acceleration is the rate of change of an object's velocity in a straight line, while angular acceleration is the rate of change of an object's angular velocity in a circular motion. Linear acceleration is measured in meters per second squared (m/s^2) while angular acceleration is measured in radians per second squared (rad/s^2).

4. How does torque affect the motion of an object?

Torque affects the motion of an object by causing it to rotate around an axis. The direction of the torque will determine the direction of the rotation, while the magnitude of the torque will determine the speed of the rotation. If the torque is greater than the object's moment of inertia, it will accelerate in a rotational motion.

5. What factors can affect the torque and acceleration of an object?

The factors that can affect torque and acceleration include the force applied to the object, the distance from the axis of rotation, the object's moment of inertia, and any external forces acting on the object. Additionally, the type of surface the object is on and the presence of friction can also affect the torque and acceleration of an object.

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