Totally confused acceleration and velocity of a particle in vectors(cross product)

In summary: If you differentiate with respect to 'v' it will give you c.(vxv) and if you differentiate with respect to 'r' it will give you c.(rxv).Thanks for the help.
  • #1
CmbkG
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0
Totally confused! acceleration and velocity of a particle in vectors(cross product)

Homework Statement


The acceleration of a particle is given by a=vx(cxr) where r is the position, v is the velocity and c is a constant.

Show that the following are constants
(a)|v|
(b)c.(rxv)
(c)c.v-1/2|cxr|^2


The Attempt at a Solution


a=c(v.r)-r(v.c)

d/dta=d/dt[c(v.r)-r(v.c)]
 
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  • #2


Something is constant if its time derivative is zero. |v| is constant if v.v is constant. Take d/dt(v.v). Remember d/dt(v)=a.
 
  • #3


Thanks for the help.

Ive got part (a) and it equals zero. Its just I am not too sure on what way to even start part (b) or (c). Should i use the cartesian components or how do i find out what r and c actually equal?
 
  • #4


(b) d(c.(rxv))/dt = c.(vxv) + c.(rxa) = c.(rxa)
Try to show that this equals zero.

(c) d(c.v)/dt = c.a
d(1/2|cxr|^2)/dt = (cxr).(cxv)
Try to show that these two equals each other.
 
  • #5


How did you get a)? A very similar technique will get you b) and c). Start by taking d/dt of the expressions. For c) you might find the identity (axb).c=a.(bxc) useful.
 
  • #6


Thanks for both your help there, appreciate it alot.

Just wondering though weejee, how did you get d(c.(rxv))/dt to be equal to c.(vxv)+c.(rxa)? where did the vxv and the rxa come from?
 
  • #7


Your welcome.

The differentiation can act on either 'r' or 'v'. If it acts on 'r' it gives c.(vxv) and if it acts on 'v' it leads to c.(rxa).
 
  • #8


ahh, rite, i see what you mean now. Thanks alot.
 
  • #9


weejee said:
Your welcome.

The differentiation can act on either 'r' or 'v'. If it acts on 'r' it gives c.(vxv) and if it acts on 'v' it leads to c.(rxa).

It's called the 'product rule'.
 

1. What is the difference between acceleration and velocity in vectors?

Acceleration and velocity both involve the movement of an object, but they are measuring different aspects of that movement. Velocity is a vector quantity that describes the rate and direction of change of an object's position. Acceleration, on the other hand, is a vector quantity that describes the rate and direction of change of an object's velocity. In other words, velocity tells us how fast and in which direction an object is moving, while acceleration tells us how much the object's velocity is changing over time.

2. How is acceleration calculated in vectors?

Acceleration is calculated by taking the derivative of velocity with respect to time. This means dividing the change in velocity by the change in time. In vector form, this can be written as a = (Δv/Δt), where a is acceleration, Δv is the change in velocity, and Δt is the change in time.

3. What is the cross product in vector mathematics?

The cross product is a mathematical operation that takes two vectors and produces a third vector that is perpendicular to the original vectors. It is also known as the vector product or the outer product. In terms of acceleration and velocity, the cross product can be used to calculate the direction and magnitude of the acceleration when the velocity of the object is changing.

4. How does the cross product relate to acceleration and velocity?

The cross product is used in vector mathematics to calculate the direction and magnitude of acceleration when the velocity of an object is changing. This is because the cross product of two vectors is perpendicular to both vectors, which is the direction in which the object's velocity is changing. The magnitude of the cross product also represents the magnitude of the acceleration.

5. Can you give an example of how to calculate acceleration using the cross product?

One example of calculating acceleration using the cross product is when a car is turning at a constant speed. The car's velocity is changing as it turns, so there must be an acceleration present. To calculate this acceleration, we can take the cross product of the car's velocity vector and the radius vector of the turn, which will give us the direction and magnitude of the acceleration vector. This can help us understand the forces at play in the turning motion of the car.

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