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Transforming reference frames

  1. Mar 21, 2013 #1
    I am working on some vector frame transformations for describing the motion of an oil pump jack. I am using these transformations in a Mathematica program that animates the motion equations that I calculate, and the animation is not working correctly. This leads me to believe that my transformations might be incorrect.

    Here's a picture of the pump jack.

    http://www.exchange3d.com/images/uploads/aff3713/screens/pump%20jack/PumpJack04.jpg

    Here's a simple picture of what I'm using for the reference frames. There's an i,j,k frame, and an a, b, and c frames.
    image.jpg

    The transformations that I'm currently using are

    a[1] -> Cos[\[Theta][t]] i + Sin[\[Theta][t]] j,
    a[2] -> -Sin[\[Theta][t]] i + Cos[\[Theta][t]] j,
    a[3] -> k,
    b[1] -> Cos[\[Beta][t]] a[1] + Sin[\[Beta][t]] a[2],
    b[2] -> -Sin[\[Beta][t]] a[1] + Cos[\[Beta][t]] a[2],
    b[3] -> a[3],
    c[1] -> Cos[\[Gamma][t]] b[1] + Sin[\[Gamma][t]] b[2],
    c[2] -> Sin[\[Gamma][t]] b[1] + Cos[\[Gamma][t]] b[2],
    c[3] -> b[3]

    Unfortunately the program doesn't like this. Any help you have is appreciated.

    Ryan
     
  2. jcsd
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