Calculating Vertical Velocity: Tips for Projectile Motion | 37° at 265m Cliff

In summary, a projectile is shot from the edge of a cliff at an initial speed of 105 m/s and an angle of 37.0° with the horizontal. Using equations for constant acceleration, it can be determined that the vertical component of the velocity at the point directly above the ground before impact is 63.2 m/s. The maximum height the projectile reaches above the cliff is 203.7 meters, with a total downward distance of 468.7 meters and a total time of 16.23 seconds. The velocity of the projectile just before it hits the ground can be found using energy conservation and the concept of horizontal momentum being conserved.
  • #1
RedBurns
24
2
A projectile is shot from the edge of a cliff h = 265 m above ground level with an initial speed of v0 = 105 m/s at an angle of 37.0° with the horizontal

Xo=0m Yo=0m
X= 1361m YTop of Cliff=265m
Ax= 0m/s/s Ay=-9.8m/s/s
Vo= 105 m/s Vx= 83.86 m/s
Theta= 37.0
T= 16.23 s

I need to determine the vertical component of the velocity at the point directly above the ground before impact. I calculated the vertical velocity from launch to the maximum Y to be 63.2 m/s.

I tried calculating this several ways but I know all of the following are wrong:

v=105+(-9.8)(16.23)= -54
V^2=105^2+2(-9.8)(0-265)= 127.35
V^2=0^2+2(-9.8)(0-265)= 72.07

I know I'm missing something here but I can't quite put my finger on it. Could someone direct me to what ever this is?
 
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  • #2
Given the initial upward velocity, how much time does it take for the projectile to go up, stop, and then fall back down to the ground? How far will the projectile have traveled in that amount of time?
 
  • #3
The maximum hight the projectile reaches above the cliff is 203.7 meters. The total downward distance the projectile must travel is 468.7 meters
 
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  • #4
Total downward distance is 468.7 m
The total time is 16.23 seconds. It takes the projectile 6.4 seconds to travel up so the total downward time should be 9.83

Still trying to determine the velocity of the projectile just before it hits the ground.

0=468.7+V(9.83)+.5(-9.8)(9.83)^2
V=.49 <---------------------------I know this is still wrong
 
  • #5
Is there any difference in the vertical component of velocity between this projectile at impact, and a rock dropped from the 468.7m that you calculated?
 
  • #6
V^2=63.19^2+2(-9.8)(0-468.7)
V=114.8 is also wrong
 
  • #7
RedBurns said:
V^2=63.19^2+2(-9.8)(0-468.7)
V=114.8 is also wrong
I just did the math, and I don't get 468.7m for the top of the trajectory. Maybe go back and re-check your math for calculating the max y. Your initial Vy is correct, but something else must be off.

I used the equation for Vy to figure out how long it takes for the vertical motion to go to zero at the top of the arc, and used that time t in the equation for the position y(t) to tell me how high above the top of the cliff the projectile got. Then I used the equation for the position y of the falling object to tell me how long it took to fall all the way to the ground, and plugged that time t into the equation for the vertical velocity Vy to tell me the speed at that final time of impact. I get a max y of a bit over 600m total at the top of the arc, which gives a max Vy at impact on the ground of a bit over 100m/s directed downward. What is the correct answer?
 
  • #8
I don't know why people make a mess of such easy question.
You should use Energy conservation theorem here.
Change in potential enrgy = Change in Kinetic energy.
And now just use the concept that Horizontal mommentum is conserved.
 
  • #9
vaishakh said:
I don't know why people make a mess of such easy question.
You should use Energy conservation theorem here.
Change in potential enrgy = Change in Kinetic energy.
And now just use the concept that Horizontal mommentum is conserved.
Hah! Good point. The KE on the way down past the top of the cliff is the same as on the way up. Doh! Clever shortcut. :biggrin:
 
  • #10
solution to the "particle being projected from 265m cliff" question

If I interpreted it correctly this is a very straightforward question

let s = displacement a = acceleration u = initial velocity
and v = final velocity

By considering the vertical motion of the particle from cliff to ground:

a = -9.8 ms-2
s = -265m
u = 105sin37 ms-1
v = ?

Using the following constant acceleration formula

v^2 = u^2 + 2as
v^2 = (105sin37)+ (2 x -9.8
v^2 = 3993.049 + 5194
v^2 = 9187.049
v = -95.8 ms-1 <--- ANSWER
That's the vertical component of velocity when it reaches the ground (negative because it's going down)

Hope that helped !
 
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  • #11
Chromium blade: welcome to PF. Please note that it is against PF rules to give out full solutions to homework questions-- we aim to guide the student to the answer with hints, and corrections.

Since this is about a year old, I don't see there being a problem, but please remember this in future.
 

What is projectile motion?

Projectile motion is the movement of an object through the air or space under the force of gravity. It is a combination of horizontal and vertical motion, where the object follows a curved path known as a parabola.

What makes projectile motion tricky?

Projectile motion can be tricky because it involves multiple variables, such as initial velocity, angle of launch, and air resistance, that can affect the object's trajectory. Additionally, the acceleration due to gravity is constantly changing, making it difficult to accurately predict the object's path.

How can we calculate the maximum height of a projectile?

The maximum height of a projectile can be calculated using the formula h = (v02sin2θ)/2g, where h is the maximum height, v0 is the initial velocity, θ is the angle of launch, and g is the acceleration due to gravity (9.8 m/s2).

What is the range of a projectile?

The range of a projectile is the horizontal distance it travels before hitting the ground. It can be calculated using the formula R = (v02sin2θ)/g, where R is the range, v0 is the initial velocity, θ is the angle of launch, and g is the acceleration due to gravity.

How does air resistance affect projectile motion?

Air resistance, also known as drag, can affect projectile motion by slowing down the object's speed and altering its trajectory. This can make it difficult to accurately predict the object's path and calculate its maximum height and range. Air resistance is usually more significant for objects with larger surface areas, such as feathers or parachutes.

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