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can i get some help in how i can convert from cartesian to cylindrical and spherical unit vectors and vice versa ???? thank you
Hmm, well, you can basically read them directly off the drawing of the coordinates.i mean with proofs because i already read that website page
Do you mean:yes
in the definition of unit vectors how did we get the cartesian coordinates in terms of cylinderical coordinates
The only interesting ones are [itex]\mathbf{\hat x}[/itex] and [itex]\mathbf{\hat y}[/itex].yes please because we know how the opposite happens
How about this:i know how raw and phy are in terms of x hat and y hat how did you change that to the last line im still not getting the idea??