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Vector of football problem

  1. Jun 3, 2010 #1
    1. The problem statement, all variables and given/known data

    Footballer P kicks a ball to another footballer Q with an initial speed of 10 m/s in the direction of unit vector j.Because there is resistance of the field, the ball experiences a retardation of magnitude of 1 m/s^2. By assuming the position of player P as the origin and the movement of the ball as always horizontal and in a straight line

    find the position of the ball at time , t.



    2. Relevant equations



    3. The attempt at a solution

    a= -1

    [tex]v=\int a dt=-t+c[/tex]

    when t=0 , v=10

    therefore , v (resistance)= -t+10

    so nett velocity of the ball = 10-(-t+10)=t

    And in vector form , v=t^2 j

    Am i correct ?
     
  2. jcsd
  3. Jun 3, 2010 #2

    CompuChip

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    With that, I agree, but I don't follow you after that.
    So the velocity of the ball is given by v(t) = -t + 10.
    All you have to do is find the position.
     
  4. Jun 3, 2010 #3

    ehild

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    Do you use v for velocity? What do you mean on v(resistance)?

    No. What do you mean on nett velocity? v(t)=t means that the velocity increases, but the problem said that the velocity decreased. Vector form includes the direction of velocity, and does not influence the time dependence.
    One gets the velocity as function of time by integrating the acceleration, and taking initial velocity into account. You have done it, the velocity is v(t) = (10-t) j in vector form.
    You get the position by integrating the velocity and taking the initial position into account.

    ehild
     
  5. Jun 4, 2010 #4
    thanks guys , i did mess it up .

    Attempt no 2:


    integrating the acceleration vector , v=10-t

    so at time , t

    position vector , r = (-t^2+10t) j

    Better now ?
     
  6. Jun 4, 2010 #5

    ehild

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    Better but still not correct. What is

    [tex]\int{tdt}[/tex]

    ?

    ehild
     
  7. Jun 4, 2010 #6
    ok so integrate the velocity function once again , s=10t-t^2/2

    and the position vector would be 10t-t^2/2 j

    But why is my method wrong?

    I thought of adding the original position vector of the ball to the velocity of the ball at time,t to get its final position vector . ie

    s=(0i+0j)+(0i+(10-t)j)t=(10t-t^2 )j ?
     
  8. Jun 4, 2010 #7

    ehild

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    The position vector is the integral of the velocity vector, taking initial position into account. The displacement is velocity times time in case of uniform velocity, and it is not the case now.

    ehild
     
  9. Jun 4, 2010 #8
    thanks !
     
  10. Jun 4, 2010 #9

    ehild

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    Wait, x=10t-1/2 t^2 is not the end of the problem. The retardation force acts only till the ball moves. As soon as it stops, there is no velocity and no deceleration so the ball stays at the same place. The ball will stop in 10 s.
    So the position is x(t)=10t-0.5t^2 if 0≤t≤10 s, and x(t)=50 m if t>10 s.

    ehild
     
  11. Jun 4, 2010 #10
    ok ,this is the continuation of the problem.

    (1) If player Q runs with velocity (-4i-3j) m/s , determine whether he can receive the pass from player P .

    (2) If player Q runs in the direction -i with the same speed in (1) , determine whether he can receive the pass from player P.

    So in this case , i think i will need to assume that the ball stops in 10 s, can I ?

    (1) [tex]r_Q=(20-4t)i+(32-3t)j[/tex]

    If r_p=r_Q

    [tex](20-4t)i+(32-3t)j=(10t-0.5t^2)j[/tex]

    but after comparing ,the time for both equations don match , hence [tex]r_p\neq r_q[/tex]
     
  12. Jun 4, 2010 #11

    ehild

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    Where was Q initially? at point(20,32)?

    ehild
     
    Last edited: Jun 4, 2010
  13. Jun 4, 2010 #12

    ehild

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    Go ahead to the second question. It looks more promising :).

    ehild
     
  14. Jun 4, 2010 #13
    yes i missed that part , so am i correct ?

    For (2)

    |Q|=5

    r_q=(20-5t)i+32j

    r_P=r_q

    (10y-0.5t^2)j=(20-5t)i+32j

    By comparing , 20-5t=0 , t=4

    32=10t-0.5t^2

    solving gives t=4 too.

    Yes for this .
     
  15. Jun 4, 2010 #14

    ehild

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    Well done!!!

    ehild
     
  16. Jun 4, 2010 #15
    thank you ehild !
     
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