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Vector rotation

  1. Oct 9, 2004 #1

    I've got a vector [x0,y0,z0,] in a xyz frame. What are the formulas to rotate it by the x-axis, the y-axis and the z-axis - separately of course? - Please don't give me matrices operations :bugeye:


  2. jcsd
  3. Oct 9, 2004 #2


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    You can develop the transformation yourself with a little geometry by asking how each of the 3 unit vectors gets transformed by each of those rotations. A matrix is simply a way of doing the bookkeeping in a clear way.
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