Vectors Q&A: Expert Help and Advice - Don't Miss Out!

  • Thread starter SFOo
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    Vectors
In summary, the problem is to find the Rx and Ry components using the given Vx and Vy equations, and the process involves using basic trigonometric functions to solve for the unknown components. The person asking for help is advised to refer to their textbook or notes for examples, as this is considered basic knowledge. The expert reminds the person that the rules state that they will not do the work for them, but may offer corrections to aid in understanding.
  • #1
SFOo
4
0
511481465.jpg


-__- aah please help
 
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  • #2
I don't see a question.
 
  • #3
find the Rx and Ry
 
  • #4
SFOo said:
find the Rx and Ry

And why are you stuck on this problem? Where is your attempt at a solution?
 
  • #5
were not a free homework service... its really not a hard question, do some research
 
  • #6
i need it tomorrow T__T
 
  • #7
Vx = V cos [tex]\theta[/tex]
Vy = V sin [tex]\theta[/tex]
 
  • #8
iRaid said:
Vx = V cos [tex]\theta[/tex]
Vy = V sin [tex]\theta[/tex]

thanx
but can u show me how did u do it :) please
 
  • #9
SFOo said:
thanx
but can u show me how did u do it :) please

Go back to your book or notes. This is really basic stuff; every book has an example that will be able to help you. You might even want to go back and review what a vector is, as you seem to be quite lost.

As stated in the rules, we are not going to do your work for you. If you care to take a stab at the problem (and depending on how honest of an attempt it is) we may offer corrections to help you understand.
 
  • #10
lets go back to Trig 101, take a look
[PLAIN]http://img547.imageshack.us/img547/1426/vectors.png

sin([tex]\theta[/tex]) = Opp/Hyp
cos([tex]\theta[/tex]) = adj/Hyp

So if you look at the picture above, if you want the Y component you get

sin([tex]\theta[/tex]) = Vy/V // just replace Opp with Vy and Hyp with V
Vy = Vsin([tex]\theta[/tex])

The x component is the same process
cos([tex]\theta[/tex]) = Vx/V

Vx = Vcos([tex]\theta[/tex])
 
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1. What is a vector?

A vector is a mathematical object that has both magnitude (size) and direction. It is commonly represented as an arrow pointing in a specific direction, with the length of the arrow representing the magnitude of the vector.

2. How is a vector different from a scalar?

Unlike a vector, a scalar only has magnitude and no direction. Scalars are represented by a single value, while vectors have both magnitude and direction.

3. What are some real-life applications of vectors?

Vectors have many applications in physics, engineering, and computer graphics. They are used to represent forces, velocities, and displacements in physical systems, as well as in 3D modeling and animation.

4. How are vectors added and subtracted?

Vectors can be added and subtracted using the parallelogram law or the head-to-tail method. In both methods, the components of the vectors are added or subtracted to determine the resultant vector.

5. Can vectors have negative magnitudes?

Yes, vectors can have negative magnitudes. This indicates that the vector is pointing in the opposite direction of its positive counterpart. For example, a vector with a magnitude of -5 would be the same as a vector with a magnitude of 5, but pointing in the opposite direction.

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