Find value of x and area of parallelogram: a,b,c,P

In summary, the conversation is about finding the value of x in vector a such that the angle between a and b is π/4 and then using vector b and c to find the area of a parallelogram. The cosine rule is used to relate the angle between two vectors to their dot product and lengths.
  • #1
Niamh1
4
0
Hello, could someone please help me with this question? I don't even know where to begin.

Given vectors a = (2, x, 0), b = (1, 0, −1) and c = (5, −9, 3), and let P(2, 1, −1)
be a point. Find the value of x in a such that the angle between a and b is π/4, then find the area of parallelogram with adjacent sides are bˆ and c, where bˆ is the unit vector in the direction of b
 
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  • #2
You should use the following facts.

The cosine of angle between \(\displaystyle v_1=(x_1,y_1,z_1)\) and $v_2=(x_2,y_2,z_2)$ is $\dfrac{v_1\cdot v_2}{|v_1|\cdot|v_2|}$. Here $v_1\cdot v_2=x_1x_2+y_1y_2+z_1z_2$ is the dot product, or scalar product, of $v_1$ and $v_2$. The length of $v_1$ is denoted by $|v_1|$ and equals $\sqrt{v_1\cdot v_1}$.

The unit vector in the direction of $v$ is $\dfrac{v}{|v|}$.

The signed area of the parallelogram with adjacent sides \(\displaystyle v_1=(x_1,y_1,z_1)\) and $v_2=(x_2,y_2,z_2)$ is $|v_1\times v_2|$. Here $v_1\times v_2$ is the vector product of $v_1$ and $v_2$, and it equals $\begin{vmatrix}i&j&k\\x_1&y_1&z_1\\x_2&y_2&z_2\end{vmatrix}$, where $i$, $j$ and $k$ are mutually perpendicular unit vectors in the directions of the coordinate axes.
 
  • #3
Evgeny.Makarov said:
You should use the following facts.

The cosine of angle between \(\displaystyle v_1=(x_1,y_1,z_1)\) and $v_2=(x_2,y_2,z_2)$ is $\dfrac{v_1\cdot v_2}{|v_1|\cdot|v_2|}$. Here $v_1\cdot v_2=x_1x_2+y_1y_2+z_1z_2$ is the dot product, or scalar product, of $v_1$ and $v_2$. The length of $v_1$ is denoted by $|v_1|$ and equals $\sqrt{v_1\cdot v_1}$.

The unit vector in the direction of $v$ is $\dfrac{v}{|v|}$.

The signed area of the parallelogram with adjacent sides \(\displaystyle v_1=(x_1,y_1,z_1)\) and $v_2=(x_2,y_2,z_2)$ is $|v_1\times v_2|$. Here $v_1\times v_2$ is the vector product of $v_1$ and $v_2$, and it equals $\begin{vmatrix}i&j&k\\x_1&y_1&z_1\\x_2&y_2&z_2\end{vmatrix}$, where $i$, $j$ and $k$ are mutually perpendicular unit vectors in the directions of the coordinate axes.

Because the rule of the cosine of the angle is not entirely obvious, if you have two vectors $\displaystyle \begin{align*} \mathbf{a} \end{align*}$ and $\displaystyle \begin{align*} \mathbf{b} \end{align*}$, then they can form two sides of a triangle, with the third side being the vector $\displaystyle \begin{align*} \mathbf{a} - \mathbf{b} \end{align*}$. Then if $\displaystyle \begin{align*} \theta \end{align*}$ is the angle between vectors $\displaystyle \begin{align*} \mathbf{a} \end{align*}$ and $\displaystyle \begin{align*} \mathbf{b} \end{align*}$, we can relate the four pieces of information with the cosine rule:

$\displaystyle \begin{align*} \left| \mathbf{a} - \mathbf{b} \right| ^2 &= \left| \mathbf{a} \right| ^2 + \left| \mathbf{b} \right| ^2 - 2\,\left| \mathbf{a}\right| \left| \mathbf{b}\right| \, \cos{ \left( \theta \right) } \\ \left( a_1 - b_1 \right) ^2 + \left( a_2 - b_2 \right) ^2 + \left( a_3 - b_3 \right) ^2 &= \left| \mathbf{a} \right| ^2 + \left| \mathbf{b} \right| ^2 - 2\,\left| \mathbf{a} \right| \left| \mathbf{b} \right| \,\cos{ \left( \theta \right) } \\ a_1^2 -2\,a_1\,b_1 + b_1^2 + a_2^2 - 2\,a_2\,b_2 + b_2^2 + a_3^2 -2\,a_3\,b_3 + b_3^2 &= \left| \mathbf{a} \right| ^2 + \left| \mathbf{b} \right| ^2 - 2\,\left| \mathbf{a} \right| \left| \mathbf{b} \right| \,\cos{ \left( \theta \right) } \\ a_1^2 + a_2^2 + a_3^2 + b_1^2 + b_2^2 + b_3^2 - 2\,\left( a_1\,b_1 + a_2\,b_2 + a_3\,b_3 \right) &= \left| \mathbf{a} \right| ^2 + \left| \mathbf{b} \right| ^2 - 2\,\left| \mathbf{a} \right| \left| \mathbf{b} \right| \,\cos{ \left( \theta \right) } \\ \left| \mathbf{a} \right| ^2 + \left| \mathbf{b} \right| ^2 - 2\,\mathbf{a}\cdot \mathbf{b} &= \left| \mathbf{a} \right| ^2 + \left| \mathbf{b} \right| ^2 - 2\,\left| \mathbf{a} \right| \left| \mathbf{b} \right| \,\cos{ \left( \theta \right) } \\ -2\,\mathbf{a}\cdot \mathbf{b} &= -2\,\left| \mathbf{a} \right| \left| \mathbf{b} \right| \,\cos{ \left( \theta \right) } \\ \mathbf{a}\cdot \mathbf{b} &= \left| \mathbf{a} \right| \left| \mathbf{b} \right|\,\cos{ \left( \theta \right) } \\ \cos{ \left( \theta \right) } &= \frac{\mathbf{a}\cdot \mathbf{b}}{\left| \mathbf{a} \right| \left| \mathbf{b} \right| } \end{align*}$
 

1. What is the formula for finding the value of x in a parallelogram?

The formula for finding the value of x in a parallelogram is x = P/2a, where P is the perimeter and a is the length of one of the sides.

2. How do you find the area of a parallelogram?

The area of a parallelogram can be found by multiplying the length of the base (b) by the height (h), or by using the formula A = b * h.

3. Can you explain how to find the perimeter of a parallelogram?

To find the perimeter of a parallelogram, you need to add up all four sides. If the sides are labelled a, b, c, and d, then the perimeter would be P = a + b + c + d.

4. What do the variables a, b, and c represent in the formula to find the value of x?

In the formula x = P/2a, a represents the length of one of the sides of the parallelogram, while P represents the perimeter of the parallelogram.

5. Is the value of x always the same for all parallelograms?

No, the value of x will vary depending on the specific values of P and a for each individual parallelogram. It is important to use the specific measurements for each parallelogram when solving for x.

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