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I was numerically solving the wave equation earlier just to produce a simple illustration of a vibrating string and my computer was working pretty hard. Then I realized how many video games nowadays have such awesome graphics with things like water, waves, motion in general, etc... Are these consoles numerically solving PDEs with obscure boundary conditions to make these animations??? If that's the case, it really makes you appreciate how powerful these consoles can be (especially when user input can alter the equations and boundary conditions and run so smoothly).
My question: Are gaming consoles numerically solving PDEs with obscure boundary conditions to make animations?
My question: Are gaming consoles numerically solving PDEs with obscure boundary conditions to make animations?