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tuoni
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Unfortunately my geometry is a little rusty: if I have an area A(x,y), and rotate it around axis z (yielding a symmetrical, circular body), what is the algorithm to calculate volume?
Or am I remembering incorrectly, and the algorithms were for very specific shapes?
E.g. a circular cylinder with a cone on top; viewed from the side it has a cross-sectional area A, and rotated around axis z you get volume.
Or am I remembering incorrectly, and the algorithms were for very specific shapes?
E.g. a circular cylinder with a cone on top; viewed from the side it has a cross-sectional area A, and rotated around axis z you get volume.
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