How Long Does a Wave Take to Travel Up and Down a Hanging Rope?

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In summary: The reflection would just be a repeat of the process, only with the reverse motion of the wave.In summary, the wave on the rope takes 3/2 seconds to travel the length of the rope.
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Temp0
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Homework Statement


[/B]
A uniform rope of length L and negligible stiffness hangs from a solid fixture in the ceiling

The free lower end of the rope is struck sharply at time t=0. What is the time t it takes the resulting wave on the rope to travel to the ceiling, be reflected, and return to the lower end of the rope?
Express your answer in terms of L and constants such as g (the magnitude of the acceleration due to gravity), π, etc.

Homework Equations



v = sqrt (t/[itex] \mu [/itex] ) Where [itex] \mu [/itex] is mass per unit length.

The Attempt at a Solution


Starting off with the given equation:

v = [itex] \frac {T}{\mu} [/itex]

Using T = ma, I can replace T with [itex] \mu [/itex] z * g, where z is a length of string and g is the gravitational acceleration.

Now, equating a few equations:

v = [itex] \frac {dx} {dt} = \sqrt {gz} [/itex]

Solving for dt:

dt = [itex] \frac {dz} {\sqrt {gz} } [/itex]
From here, I integrate dt, so:
[itex] \int {dt} = \int { \frac {dz} {\sqrt {gz} } } [/itex]

Finally, I end with:
[itex] t = 2 \sqrt {gz} [/itex]

I just wanted someone to check my work to make sure I didn't make any silly mistakes in this. This was a long process and it was pretty hard, however, I am confused about one thing. Should "z" become L to represent the length of the entire string? Thank you for reading, and any help you can provide.
 
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  • #2
Temp0 said:
dt = [itex] \frac {dz} {\sqrt {gz} } [/itex]
From here, I integrate dt, so:
[itex] \int {dt} = \int { \frac {dz} {\sqrt {gz} } } [/itex]

That looks good. Think about the limits of integration for finding the time for the wave pulse to go from the bottom to the top. The lower limit on the time integral will be 0 and the upper limit will be the time, ##t_1##, when the pulse reaches the top. The two limits on the ##\small z##-integral should be values of ##\small z## that correspond to the time limits. Eventually, you want to find the time for the pulse to travel up and back down.

Finally, I end with:
[itex] t = 2 \sqrt {gz} [/itex]

This is not the correct result for the integration. One way to see that it cannot be right is to note that the units for the expression on the right do not reduce to a unit of time.
 
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  • #3
Yup, I noticed that but I couldn't find the edit button anymore. Currently I have:

[itex] t = 2 \frac {\sqrt {z} } {\sqrt {g} }[/itex]

I'm guessing that that's only the amount of time it takes to go up, so I need to multiply that by 2?
 
  • #4
Temp0 said:
Yup, I noticed that but I couldn't find the edit button anymore. Currently I have:

[itex] t = 2 \frac {\sqrt {z} } {\sqrt {g} }[/itex]

I'm guessing that that's only the amount of time it takes to go up, so I need to multiply that by 2?

No guessing allowed :)

Did you think about the values of the lower and upper limits on the integrals? Note that you need to express your answer in terms of the length of the rope, ##\small L##.
 
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  • #5
Hmm, yes, I did think about that, and if the limits of the time integral are 0 and [itex] t _1 [/itex] , then the limits of the z integral should be 0 (because when time is 0 there is no length of rope, and by the time it reaches [itex] t_1 [/itex], then the upper limit should be L.
 
  • #6
Temp0 said:
Hmm, yes, I did think about that, and if the limits of the time integral are 0 and [itex] t _1 [/itex] , then the limits of the z integral should be 0 (because when time is 0 there is no length of rope, and by the time it reaches [itex] t_1 [/itex], then the upper limit should be L.
Sounds good.
What did you get for the integrals after plugging in the limits? What do you get for the answer to the problem?
 
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  • #7
I got [itex] t_1 = 2 \frac {\sqrt {L} } {\sqrt {g} } [/itex] , and then I multiply it by 2 to get:

[itex] t_1 = 4 \frac {\sqrt {L} } {\sqrt {g} } [/itex]

I think that's right... right? :P
 
  • #8
Right. Good work!
 
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  • #9
Thanks for all your help! =D
 
  • #10
I have a question related to this topic, I see there are many threads about it and figured it was wiser to continue a similar one.

I went about trying to solve this problem in a different manner as follows (EDIT: my question only asked for the time the wave takes to go the length of the rope, no reflection):

Δt = Δd/Vavg

Δd = L

Vavg = 1/L 0L √gy dy = (2/3)√(gL)

∴ Δt = L/(2/3)√(gL) = (3/2)√(L/g)

I understand the method posted above, which parallels my textbook's SSM, but I can't see what's wrong with my method. I've been staring at the two different methods for 30 minutes and my brain is completely blanking.
 
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  • #11
Welcome to PF!

In kinematics, vavg is defined as Δd/Δt.

This is equivalent to a time average of the instantaneous velocity v(t). That is, vavg = (1/T) ∫v(t)dt.

However, this is not the same as taking a spatial average of the velocity. That is, if v(y) is the instantaneous velocity at position y, then the spatial average is (1/L) ∫v(y)dy.

But this spatial average is not generally equal to the time average.
 
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  • #12
Thank you! Okay, so I'm now trying to figure out what use the spatial average could have been just for some random musing...

v(y) = √gy
V(y) = 2/3(gy)3/2 + C
v'(y) = (1/2)√g/L

wait what? what did I do here? Integrating the velocity function gives me m2/s, and differentiating it gives me s-1.

ok... so I see now that v'(y) = 1/t, which is interesting because it produces the right answer without any integration. Is that a coincidence or is that sound math?

t = y/v ⇒ t = dy/dv ⇒ 1/t = dv/dy = (1/2)√g/L ⇒ t = 2√L/g

Anyway, I don't know where I'm headed, but I want to end up at something like Δx/Δt = Vavg but for spatial average instead.

Alright so by graphing the function, and the average value integral formula, and my above calculus, (and.. common sense) it is apparent I am looking for something like Δm2/s / Δm = spatial average. m2/s is not a unit I am familiar with.
TSny said:
Welcome to PF!

In kinematics, vavg is defined as Δd/Δt.

This is equivalent to a time average of the instantaneous velocity v(t). That is, vavg = (1/T) ∫v(t)dt.

However, this is not the same as taking a spatial average of the velocity. That is, if v(y) is the instantaneous velocity at position y, then the spatial average is (1/L) ∫v(y)dy.

But this spatial average is not generally equal to the time average.
 
Last edited:

1. What is a wave in a dangling rope?

A wave in a dangling rope is a disturbance that travels through the rope from one end to the other. It is caused by a force being applied to one end of the rope, which creates a ripple effect along the entire length of the rope.

2. How is a wave created in a dangling rope?

A wave is created in a dangling rope when a force is applied to one end of the rope. This force causes the particles of the rope to move up and down, creating a ripple effect that travels along the rope.

3. What factors affect the speed of a wave in a dangling rope?

The speed of a wave in a dangling rope is affected by the tension of the rope, the mass of the rope, and the length of the rope. The greater the tension and mass, and the shorter the length of the rope, the faster the wave will travel.

4. What is the difference between a transverse wave and a longitudinal wave?

A transverse wave in a dangling rope is where the particles of the rope move perpendicular to the direction of the wave, while a longitudinal wave is where the particles move parallel to the direction of the wave. In a dangling rope, the wave is typically a transverse wave.

5. How does the amplitude of a wave in a dangling rope affect its energy?

The amplitude of a wave in a dangling rope is directly proportional to its energy. The greater the amplitude, the more energy the wave carries. This means that the higher the wave, the more force it will exert on the rope and the greater the disturbance it will create.

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