for shallow waves (where [tex]\lambda \leq 1/2 depth[/tex]) in a tub, can anyone tell me why.....(adsbygoogle = window.adsbygoogle || []).push({});

[tex]speed\ of\ wave = \sqrt{gravity * depth}[/tex]

i mean, is there a way to get this formula by deriving from others?

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# Waves in water

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