I meant 30 m/s^2 ... can't seem to find the edit button above. Typo...
So now that I think I'm using the correct terms.
Could someone please tell me the formula to determine the torque required to get the above spacecraft up to 292 revolutions per minute?
Sorry I don't follow you. I'm probably not being clear. I specified the size of the vehicle above.
Maybe a better example is a merry-go-round. Let's say we want the merry-go-round to spin 180 degree with a kid on the outside rim taking a maximum of 2gs of force. Up to 90 degrees he is...
hmm, well it is not home work. Been a decade or two since I've had that. I'm just outline a physics model for a space game. Try to maintain some realism while being fun. Perhaps should have said that at the beginning but did in another post.
I want to keep accelerations in meters per...
Hi,
I was researching the force required to spin a space ship. There is an old thread here but I'm not quite understanding the post.
https://www.physicsforums.com/archive/index.php/t-151000.html
To move a spaceship forward we have something like
F = ma.
1000 kilogram space ship...
Very nice. Thanks for the thoughtful responses.
So far the factors that seem to effect a ship so far.
Particle Damage
Acceleration Limitation on the human body
Force required to accelerate something heavy
Fuel mass
Fuel gathering
Engine effiency
Friction (very minor)
Solar Winds...
Hi, I hope I'm posting in the right forum.
So I've been working on a game design and was toying with the idea of using acceleration and maximum speed. There are game design problems with not just putting a maximum speed on a ship like players never being able to catch each other.
However I...