Recent content by Einherj

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    Ballistics - calculating initial velocity

    real world equivalent The real world formula for calculating the initial velocity would help too. If these facts are known: - we are on earth - the surface is flat - mass of the projectile - drag coefficient of the projectile - angle of the gun - landing distance what would be the...
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    Ballistics - calculating initial velocity

    Thanks for those cepheid. I have been able to create a script using the model without drag, but as expected the projectiles fall short from their target. So it's crucial to be able to add the drag factor in. This is what someone else has concluded with the same physics engine: I don't know...
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    Ballistics - calculating initial velocity

    Hello all, This is my first post so be gentle. :smile: I am programming a ballistics related script to a predefined physics engine. I am no physicist nor a mathematician so my knowledge in these things is quite limited. To the point: I need to calculate the initial velocity needed to...
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