Recent content by Fly7

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    How can I convert global rotation to local rotation for objects?

    OK, I've figured out that the global rotation is in euler angles (Z is parent, then X, then Y). Now, maybe someone can help me to convert object's local angles to euler angles. I hope that makes sense to someone. :smile:
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    How can I convert global rotation to local rotation for objects?

    Hi all, I don't know if this is the right section, but I really need to solve this problem. I've been searching for the correct formula for two days. OK, here's the picture: The global rotation of all objects (rot_x, rot_y, rot_z): red object (0.00, 45.00, 0.00), blue object (45.00, 0.00...
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