Can I read about it somewhere or do I have to check the Box2d source code? My main purpose
was to get more physical accuracy and in this context Erin Catto always mentioned the Jacobian.
I think he never really described his solver or maybe I just missed it.:confused:
Hello,
I'm trying to make my own physics engine. I've already made one with momentum and an very easy
collision solver, but it was creepy and full of bugs because I solved the contacts one after another.
Then I read about the difference between iterative and single pass algotrithms and I...