Recent content by Graff

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    What's the Best Strategy for Scoring High in a Six-Dice Game?

    I'm just talking about the image I posted, I don't know how to figure out the odds form the starting point of my image.
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    What's the Best Strategy for Scoring High in a Six-Dice Game?

    In this game you roll six dice. After each roll you must take at least one die but you can take more than one as well. After you take a die you have the ability to roll again. In order to score you must have the qualifying die rolls of (4) and (1). The four other spots compromise your scoring...
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    Optimizing Dice Game Strategy Against Automated Players - Any Tips?

    Wow! That's perfect! Thank you so much Hurkyl! I'll have to look into how to use python now. Is there any way to convert what you wrote out into a GreaseMonkey script so I can try it?
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    Optimizing Dice Game Strategy Against Automated Players - Any Tips?

    It's the second rule; and yes I have put enough time and thought into this process to realize that I don't know HOW to take into account the payoff of the qualifiers. What I meant by early on was literally early on. As in you have no clue as to what your opponents have, or they have maybe a...
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    Optimizing Dice Game Strategy Against Automated Players - Any Tips?

    I’m sorry, but you need TWO qualifiers to score. Both a (1) AND (4) I don’t think I agree with that, even with a good chance of getting another (1) at some point you will likely not even have to take it. If you choose to leave it the only benefit would come if you got a scenario where choosing...
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    Optimizing Dice Game Strategy Against Automated Players - Any Tips?

    1)Since all dice are independent, this makes things a lot simpler. For 1 non-qualifier we get our average to be (2+3+5+6)/4 = 4. We simply add as many of these as we want as they are independent (remember each dice roll is independent) and we will obtain the average score to be 4*N where N is...
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    Optimizing Dice Game Strategy Against Automated Players - Any Tips?

    You play against three automated players who’s dice and actions are independent from you. You start with six randomly rolled dice. Rules: -You MUST keep at least one die, but can keep as many as desired. -A (1) and (4) are qualifiers, without both qualifiers you cannot score. These do not...
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