Recent content by Quasker

  1. Q

    Undergrad Calculating Ball Trajectory in Basketball Simulation Game

    Thanks for the replies, very informative. After reading a couple of the replies, I think it will probably be best to use a simplified model that doesn't consider air resistance, ball spin, etc. I guess the only external force would be gravity.
  2. Q

    Undergrad Calculating Ball Trajectory in Basketball Simulation Game

    So I'm making a little basketball simulation game and I need a good way to calculate the path of a ball. I want to do this on a frame by frame basis where one frame lasts about 50 milliseconds. Each frame will store values for the state of the ball and then after applying some math, those values...