Recent content by Zal

  1. Z

    Solve Rotation Matrices w/ X, Y, Z Axes

    Well I was using Euler matrices because I didn't know any better tool to use. But the link on quaternions you posted, Daniel, sure looks handy. Thank you. Between that and the Euler Secuences doc DH posted I should manage to figure out the proximate problem shortly. I'm wondering though if...
  2. Z

    Solve Rotation Matrices w/ X, Y, Z Axes

    So, I've been fiddling around with a computer game (not the most productive use of my time, I know) and I've come across a problem that seems to have broader mathematical import, and most certainly has been found before, so I thought I'd ask about it here. Basically I need to rotate an object...
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