What Are the Prerequisites for Solving Physics Problems Using Calculus?

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Discussion Overview

The discussion centers around the prerequisites for solving physics problems using calculus, exploring the conditions under which calculus is necessary and how it applies to both constant and variable quantities in physics. Participants examine the relationship between calculus and traditional algebraic methods in physics problem-solving.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • Some participants propose that calculus is required when quantities change, such as force or acceleration, while others question whether calculus can be applied to problems with constant values.
  • Warren explains that when force is constant, calculus simplifies to algebra, as shown in the work equation W = F * x.
  • Participants discuss the implications of using calculus for both constant and non-constant problems, suggesting that calculus serves as a generalization.
  • There is a debate about the necessity of additional information, such as time, to determine velocity from displacement, with some participants emphasizing that displacement alone is insufficient.
  • Warren highlights that knowing both calculus and physics is essential for solving related problems.
  • Some participants express confusion over terms like "normal equations" and "equation only problems," indicating a lack of clarity in terminology used in the discussion.

Areas of Agreement / Disagreement

Participants generally agree that calculus is applicable to both constant and variable problems, but there is no consensus on the definitions of certain terms or the sufficiency of information provided in specific scenarios.

Contextual Notes

Limitations include the need for additional information (like time) to accurately determine velocity from displacement, and the ambiguity surrounding the terms used in the discussion, such as "normal equations."

Who May Find This Useful

This discussion may be useful for students and educators in physics and mathematics, particularly those interested in the application of calculus in solving physics problems and the conceptual understanding of related terms and principles.

PrudensOptimus
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What are the things required for a physics problem to be solvable by Calculus? like given valueables..

and again, what can calculus solve that normal equations couldn't?
 
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Calculus is used when quantities change throughout a problem as a function of distance, or time, or whatever.

For example, the basic definition of work is [itex]W = \mathbf{F} \cdot \mathbf{x}[/itex]. This definition is only valid when the force remains constant over the entire distance. If it is not constant, you will have to use calculus to determine the work:

[tex]W = \mathbf{F} \cdot \mathbf{x} \ \ \Rightarrow\ \ W = \int F\ dx[/tex]

- Warren
 
You can determine it with normal equations too...

But can calculus be used to solve a "equation only" problem?


Edit: No wonder those kenematics equations always say, only if Acceleration is uniform(constant).
 
If F changes over the distance, there is no way to find the work except by calculus.

And I have no idea what a "normal equation" or an "equation only problem" are.

- Warren
 
Originally posted by chroot
If F changes over the distance, there is no way to find the work except by calculus.

And I have no idea what a "normal equation" or an "equation only problem" are.

- Warren

So far I have only touched problems in Physics that are asked to solve by equations derived from calculus. eg. Kenematics. etc

Which restricted acceleration to be constant.

As you mentioned, calculus and integrals come in the play when the problem has a changing acceleration, or force.

But, I was wondering, can calculus be used to solve those problems with constant acceleration? In other words, can the same calculus approach be used to "calculus" problems, and "non claculus" problems?

Example:

[tex]\int F dx = W[/tex]

Given there was 1 N of Force exerting on an object on a table, find the work.

so

[tex]\int 1 dx = x J?[/tex]
 
Last edited:
When F is a constant, it can be pulled out of the integral, like this:

[tex]W = \int F dx[/tex]
[tex]W = F \int dx[/tex]

The integral of dx is just x -- therefore,

[tex]W = F \cdot x[/tex]

when F is constant.

- Warren
 
I see. So basically we are using Calculus even though we don't know it!

So that means calculus can be used to solve both constant and nonconstant problems?
 
Originally posted by PrudensOptimus
So that means calculus can be used to solve both constant and nonconstant problems?
Yes. Calculus is just a generalization from constant problems to non-constant problems. When the quantities are constant, the calculus just reduces to algebra.

- Warren
 
that's amazing.

but how do you find the velocity if given the displacement was 3 meters?

d3/dx = 0...

velocity = 0?
 
  • #10
Originally posted by PrudensOptimus
that's amazing.

but how do you find the velocity if given the displacement was 3 meters?

d3/dx = 0...

velocity = 0?
You didn't provide enough information. Velocity is defined as

[tex]v \equiv \frac{\Delta x}{\Delta t}[/tex]

where [itex]\Delta x[/itex] is the change in distance and [itex]\Delta t[/itex] is the change in time.

If you consider the velocity of a car by measuring the distance is moves in one hour, you can get a rough estimate of how fast it is moving -- [itex]\Delta t = 1 \ hr.[/itex] You're probably more used to thinking about the velocity of a car as measured by the speedometer though. You can get a better estimate of its "speedometer" velocity by considering the distance it moves in a smaller unit of time -- maybe a second? -- [itex]\Delta t = 1\ s[/itex]. In calculus, we continue this on... not just a second, not just a microsecond, not just a femtosecond, but an infinitely small interval of time. We call this quantity the car's instantaneous velocity, and we represent it with the symbols

[tex]v \equiv \frac{dx}{dt}[/tex]

where dx and dt mean "infinitesimal change in distance" over "infinitesimal change in time," respectively. Note we went from using [itex]\Delta[/itex] to represent large changes to d to represent infinitesimal changes. Your car's speedometer gives you a pretty decent indication of the car's instantaneous velocity.

Does this make sense?

- Warren
 
  • #11
The two main requirements for using calculus to solve physics problems are:

1. You must know calculus!

2. You must know phyics!
 
  • #12
Originally posted by HallsofIvy
The two main requirements for using calculus to solve physics problems are:

1. You must know calculus!

2. You must know phyics!


I know a little.

So when problems give you displacement = 3 m... find velocity .. you can't just take s' ?
 
  • #13
Originally posted by PrudensOptimus
I know a little.

So when problems give you displacement = 3 m... find velocity .. you can't just take s' ?
There is not enough information to do this, as I said before. You need both distance and time to find velocity. Your question is like asking "I drove 100 miles. How fast did I drive?" The answer is: "Who the hell knows?"

- Warren
 
  • #14
As chroot has already said, that's not enough information.


HOW LONG did it take for the object to move the 3 m?

Are you assuming the velocity was constant throughout the move?

IF the object took T seconds to move 3 m AND you know that the velocity was constant, then the velocity was 3/T m/s.

If you do not know if the velocity was constant, then the best you can say is that the average velocity was 3/T m/s.

If you are given the "position function" as a function of time,
x(t),then velocity= dx/dt.

If you are given that the position (not "displacement") is a constant, say x(t)= 3 (meters from some reference point) then
velocity= dx/dt= 0 (the object doesn't move at all).
 

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