View Full Version : The Slide Rules (Help me *tears*)
Two hockey pucks, labeled A and B, are initially at rest on a smooth ice surface and are separated by a distance of 18.0 . Simultaneously, each puck is given a quick push and they begin to slide directly toward each other. Puck A moves with a speed of = 2.70 , and puck B moves with a speed of = 5.10 .
What is the distance covered by puck A by the time the two pucks collide?
Really I just need to know how to set it up becuase each time I do this problem I get a negative answer when finding time and well time can't be negative can it?
Please help me....my brain hurts
quasar987
Aug27-06, 11:18 PM
What have you tried? Show your work first so we can comment on it.
Well what I have been doing is that I know that X1a=X1b and the equation of x1a= x0a + V0a (t1) and x1b= x0b - V0b (t1)
X1a= 2.70 t1
X1b+ 18-(-5.10) t1
2.70 t1= 18+5.10t1
2.70t1-5.10t1=18
-2.4t=18
t=-7.5
so then puck a traveled a -20.25m
so really that what I have been doing I tweeked it to make it positive but puck a can't travel farther than 18 m so really I got stuck in a hole after that.....It has been a couple of days
Have I been approaching it wrong?
I setted up a list of knowns and unknowns
quasar987
Aug27-06, 11:57 PM
The approach is perfect. You are using the equations of kinematics under a null force with puck A at the origin and puck B at x=18.0. However, the general equation of kinematics (i.e. the "model" applicable for any more under a null force) is
x(t)=x_0+v_0t
But you have been using the (wrong) equation x(t)=x_0-v_0t for particle B. This is where your error comes from.
Thank you so much! Its correct now! Just goes to show that the mastering physics dude was wrong
Thank you
andrevdh
Aug28-06, 05:07 AM
Your initial equation for puck b seems fine to me, since it's x-coordinate will decrease with time. For puck a the x-coordinate will be
x_a = 2.70t
and for puck b
x_b = 18 - 5.10t
their x-coordinates will be the same at a time given by
2.70t = 18 - 5.10t
quasar987
Aug28-06, 10:52 AM
Well to avoid confusion, (and also because that is what the maths behind the derivation of the kinematics equation says), we take
x(t)=x_0+v_0t
as the base equation, and let v_0 itself be either positive or negative wheter the motion is in the positive x-direction or negative x-direction respectively.
This question seems far easier to do as a ratio, because the distances travelled is in the same ratio as the speeds, so you can use (V_a/V_t) * S_t.
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