Cartesian coordinates in 3D problem.

Click For Summary

Homework Help Overview

The problem involves finding the angle between two planes defined by points in three-dimensional Cartesian coordinates. The points A, B, and C are given specific coordinates, and the origin O is also referenced. The context centers around understanding the geometric relationships and calculations in 3D space.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the geometric interpretation of the planes and the vectors involved. Some express confusion about calculating angles in three dimensions, while others suggest drawing the points and planes to visualize the problem better. There is mention of using the dot product to find angles between vectors, and questions arise regarding the derivation of specific vectors used in the discussion.

Discussion Status

The discussion is ongoing, with participants exploring different interpretations of the problem. Some have offered hints and suggestions for visualizing the problem, while others are questioning the methods and concepts involved in calculating angles in 3D space. There is no explicit consensus yet, but various lines of reasoning are being examined.

Contextual Notes

Participants note the challenge of working with three-dimensional vectors and the lack of clear instructional guidance in the problem statement. Some express frustration with the complexity of the topic and the resources available to them.

Gaz031
Messages
51
Reaction score
0
I've no idea what to do with this, the examples didn't have anything of this style:

The point A has coordinates (3,0,0), the point B has coordinates, (0,3,0), the point C has coordinates (0,0,7). Find, to 0.1 degrees, the sizes of the angle between the planes OAB and ABC, where O is the origin.

Could someone give me an idea of what to do? I've only just introduced myself to cartesian coordinates/vectors in 3 dimensions.
 
Physics news on Phys.org
The plane OAB is simply the xy-plane.
By symmetry you can see (draw a picture) that the angle between the planes is
the same as the angle between the vector [1,1,0] and the vector [-1/2,-1/2,3].
 
The thing is, i have no idea how to calculate angles in 3d. I always thought of angles as 2 dimensional.
 
I suggust drawing the points first then sketching the plane OAB and ABC. Then you can treat this as a simple Pythagorean then trig question. As Galileo has stated, the drawing will be in symmetry.

a hint would be finding the length of AB and the line from origin to the midpt of AB
 
Galileo said:
The plane OAB is simply the xy-plane.
By symmetry you can see (draw a picture) that the angle between the planes is
the same as the angle between the vector [1,1,0] and the vector [-1/2,-1/2,3].

I can't draw 3d shapes but I've sketched it as best as i can. Where did you get the coordinates 1,1,0 and -.5,-.5,3 from? What mathematical process? I hate crappy 3d vectors especially with this crappy book that throws you a question without any method for doing it.
 
Last edited:
manixc said:
I suggust drawing the points first then sketching the plane OAB and ABC. Then you can treat this as a simple Pythagorean then trig question. As Galileo has stated, the drawing will be in symmetry.

a hint would be finding the length of AB and the line from origin to the midpt of AB

I know the length of AB is root3. The line AB has equation 3y+3x-9=0. Neither do i understand how you can have a three dimensional angle without making a whole lot of extra degrees or using two angles and reinventing trigonometry.
 
Last edited:
A is on the x-axis and B is on the y-axis. The plane OAB is just the xy-plane.
The plane OAB crosses OAB in the line AB. The "angle" between the planes is the angle between a line in OAB perpendicular to AB and a line in ABC perpendicular to AB, that is between the line through (0,0,7) perpendicular to AB and the line through (0,0,0) perpendicular to AB.
 
Gaz031 said:
The thing is, i have no idea how to calculate angles in 3d. I always thought of angles as 2 dimensional.

Two nonzero, nonparallel vectors (in whatever dimension) determine a plane.
The angle between those vectors is an angle on that plane.

Given nonzero vectors [itex]\vec A[/itex] and [itex]\vec B[/itex], the angle [itex]\theta[/itex] between them can be determined by using two expressions for the dot-product [itex]\vec A \cdot \vec B[/itex].

[tex]\vec A \cdot \vec B = A_x B_x + A_y B_y +A_z B_z= |\vec A| |\vec B| \cos\theta[/tex]
 
robphy said:
Two nonzero, nonparallel vectors (in whatever dimension) determine a plane.
The angle between those vectors is an angle on that plane.

Given nonzero vectors [itex]\vec A[/itex] and [itex]\vec B[/itex], the angle [itex]\theta[/itex] between them can be determined by using two expressions for the dot-product [itex]\vec A \cdot \vec B[/itex].

[tex]\vec A \cdot \vec B = A_x B_x + A_y B_y +A_z B_z= |\vec A| |\vec B| \cos\theta[/tex]

Sometimes the angle between two planes is determined by first computing the angle between the normal vectors to a plane. The normal to a plane [tex]\vec n[/tex] is simply a vector perpendicular to the plane. The vector equation of a plane (fyi) is written concisely as

[tex]\vec n \cdot \vec r = 0[/tex]

Here [tex]\vec r[/tex] is a vector perpendicular to n, which means r lies in the plane.
 

Similar threads

  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 6 ·
Replies
6
Views
3K
  • · Replies 1 ·
Replies
1
Views
4K
  • · Replies 13 ·
Replies
13
Views
12K
Replies
1
Views
3K
  • · Replies 25 ·
Replies
25
Views
4K
  • · Replies 8 ·
Replies
8
Views
2K
  • · Replies 6 ·
Replies
6
Views
4K
  • · Replies 9 ·
Replies
9
Views
8K
Replies
20
Views
4K