Calculate Horiz. Dist. of 2D Object at Angle w/ V0 & y

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SUMMARY

The discussion focuses on calculating the horizontal distance (x) of a 2D object projected at an angle (θ) with an initial velocity (V0) when the landing height (y0) differs from the launch height. The equations used are x = V0cos(θ)t and y = V0sin(θ)t - (g/2)t², where t is derived from the quadratic formula. The final formula for horizontal distance when the landing height is considered is x = V0cos(θ)(V0sin(θ) + √(V0²sin²(θ) - 2gy0))/g. When y0 equals zero, the formula simplifies to x = (V0²sin(2θ))/g.

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Is there an equation that gives the horizontal distance traveled of an object projected at an angle (theta) with an initial velocity (V0) and given that the object lands (y) above/below where it was launched?

Thanks
 
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Of course. Just use the same equations you would if the landing point were on the same level:

x= v0cos(θ)t, y= v0sin(θ)t- (g/2)t2.

Let y0 be the height of the landing point relative to the starting point (0 is same level, negative if below, positive if above). Solve
y= v0sin(θ)t- (g/2)t2= y0 for t. (You will get two solutions the time for the landing is the larger of the two).
Since that is a quadratic equation, use the quadratic formula:
[tex]t= \frac{v_0sin(\theta)+\sqrt{v_0^2sin^2(\theta)-2gy_0}}{g}[/tex]
Now put that value of t in the equation for x (use the positive sign for the root to get the larger of the two solutions):
[tex]x= v_0cos(\theta)\frac{v_0sin(\theta)+\sqrt{v_0^2sin^2(\theta)-2gy_0}}{g}[/tex]

A bit more complicated than the case y0= 0 but still a valid formula. Notice that when y0= 0 that reduces to
[tex]x= \frac{2v_0sin(\theta)cos(\theta)}{g}[/tex]
the usual formula.

I would consider it easier to solve the equations than to memorize that formula.
 
Last edited by a moderator:
The last equation (where y0 = 0) should be
[tex]x= \frac{2v_0^2sin(\theta)cos(\theta)}{g}[/tex]
(notice the v02)
Which simplifies to:

[tex]x= \frac{v_0^2sin(2 \theta)}{g}[/tex]
 
Last edited:

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