dekoi
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I don't quite understand what i am supposed to optimize, and what my restriction formula is. Is QT constant? But in that case, how could i optimize PRS?
I tried the following:
[tex]l = PR + RS[/tex]
[tex]PR^2 = PQ^2 + QR^2[/tex]
[tex]cos\theta1= \frac{QR}{PR}[/tex]
[tex]PR = \frac{QR}{cos\theta1}[/tex]
Similarly, [tex]RS = \frac{TR}{cos\theta2}[/tex]
So [tex]l = \frac{TR}{cos\theta2} + \frac{QR}{cos\theta1}[/tex]
But i don't see where this could go.
Thank you.
I don't quite understand what i am supposed to optimize, and what my restriction formula is. Is QT constant? But in that case, how could i optimize PRS?
I tried the following:
[tex]l = PR + RS[/tex]
[tex]PR^2 = PQ^2 + QR^2[/tex]
[tex]cos\theta1= \frac{QR}{PR}[/tex]
[tex]PR = \frac{QR}{cos\theta1}[/tex]
Similarly, [tex]RS = \frac{TR}{cos\theta2}[/tex]
So [tex]l = \frac{TR}{cos\theta2} + \frac{QR}{cos\theta1}[/tex]
But i don't see where this could go.
Thank you.
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