Skier on hemispherical slope problems

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SUMMARY

The discussion centers on the mechanics of a skier on a hemispherical slope, specifically determining the maximum initial velocity that allows the skier to maintain contact with the slope. The key principle involves centripetal acceleration, where the centripetal force is derived from the skier's weight component. The application of Newton's 2nd law is essential for solving these problems. Additionally, the discussion highlights the complexity of analyzing slopes with arbitrary shapes, where the radius of curvature varies along the path.

PREREQUISITES
  • Understanding of Newton's 2nd law of motion
  • Familiarity with centripetal acceleration concepts
  • Knowledge of forces acting on objects in motion
  • Basic calculus for analyzing varying slopes
NEXT STEPS
  • Study centripetal force calculations in varying geometries
  • Learn about the dynamics of objects on curved surfaces
  • Explore the implications of radius of curvature in mechanics
  • Investigate advanced topics in differential equations related to motion on non-linear slopes
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Physics students, mechanical engineers, and anyone interested in the dynamics of motion on curved surfaces will benefit from this discussion.

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"Skier on hemispherical slope" problems

Greetings--I'm stuck on a mechanics question: Suppose you had a skier at the top of a hemispherical ski slope. S/He has some initial velocity. What is the maximum such velocity such that the skier maintains contact with the ski slope?
Similarly, how would I approach this if the cross section of the slope were not a semi-circle, but instead a cosine, or some other shape?

Thanks very much,
Flip
 
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To maintain contact with the slope, the skier must be centripetally accelerated. That centripetal force is provided by a component of the skier's weight. At some point, that force will be insufficient to maintain contact. (Apply Newton's 2nd law.)

For an arbitrarily shaped slope, the same idea would apply but would be more difficult to calculate since the radius of curvature changes along the path.
 
For a circle, you also have:

[tex]a_r=\frac{v^2}{r}=mg\cos{\theta}[/tex]
 

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