View Single Post
drfrev
#1
Jan23-13, 10:18 PM
P: 7
Hello,

I am currently making a video game and have run into a bit of a physics problem. I have taken two semesters of physics in college (wasn't too great at it) so I know how to do simple things. I am currently trying to turn an angular velocity into a 3D torque. The angle is a Euler vector ex. (X,Y,Z) using a XYZ order, and I need the equivalent torque in 3 space. I only need the torque direction as the magnitude isn't that important. I have been trying to figure it out but with no luck.

Thanks for any help
Phys.Org News Partner Physics news on Phys.org
Step lightly: All-optical transistor triggered by single photon promises advances in quantum applications
The unifying framework of symmetry reveals properties of a broad range of physical systems
What time is it in the universe?