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Point at which a line intersects a plane 
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#1
Nov1412, 12:07 AM

P: 8

So i know the equation of a plane.
Ax + By +Cz = D Normal is the normal vector to the plane. A = normal.x B = normal.y C = normal.z p1 and p2 are 2 points on the line (which will intercept a plane at some point) the .x and .y and .z refer to there respective components of the vector. X = (p2.x  p1.x)* T + p1.x Y = (p2.y  p1.y)* T + p1.y Z = (p2.z  p1.z)* T + p1.z I also know what D equals I solved for that by moving stuff around The problem is a need a general solution for T. It should be something like A ((p2.x  p1.x) * T + p1.x)) + B ((p2.y  p1.y) * T + p1.y)) + C ((p2.z  p1.z) * T + p1.z)) = D Except isolated for T (I believe) In case your curious this is for a programming function. Thats why i'm using nothing but variables. I can solve for every equation but T, while I can solve for T by myself given specific numbers im not sure how to isolate it even if I expand out the equation to stuff like Ap2.x  Ap1.x * AT + Ap1.x ... I'm thinking maybe im going down the wrong path here or something. Any help would be much appreciated. :) 


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