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Designing a synchronous counter

by xtb789
Tags: counter, designing, synchronous
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xtb789
#1
May2-06, 04:55 AM
P: 1
Hi everyone. There are 2 questions i cannot solve here. So i am hoping someone here can help me out. Here are questions:

(1) Design a synchronous counter using J-K flip flops which will count
through the sequence 0, 2, 4, 6, 8, 10, 12, 14, 0.

(2) Design a synchronous down counter using J-K flip flops which counts
backwards from 9 down to zero.
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ranger
#2
May2-06, 09:03 AM
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P: 1,684
When designing a sync counter. You need to remember that the clock signal hits all the JK FF at once as opposed to a async counter (where the output of one FF is the clock for the other). Remember that all JK must be in toggle mode. We enable each J-K flip-flop to toggle based on whether or not all preceding flip-flop outputs (Q) are "high." To do this we need AND Gates. Read this and then you may be able to build your counters. It also schematic diagrams for a few counters that you can reference.

One difference between the up and down counter, is the input thats fed into the AND Gate. For a up counter the Q input is fed into the AND Gate and for the down counter the Q(inverted) input is fed into the AND GAte.
tkopex
#3
Apr25-11, 11:58 PM
P: 2
i'm trying to find out how to design a synchronous up/down counter using JK Flip Flops. Counting up in the sequence 1,3,5,7,4,2 and down count 2,4,7,5,3,1. Also i would like to know how the control input will be connected to the counter?...

uart
#4
Apr26-11, 01:21 AM
Sci Advisor
P: 2,751
Designing a synchronous counter

Start by making a table of : Input and Present-State versus Next-State. This is called the state transition table.

Next you work out what values of J and K are required to make the above transitions. These truth tables (or k-maps) are called the flip-flop excitation tables (maps).

For optimal design don't restrict the JK flip-flops to only toggle function but use the following assignments to determine your flip-flop excitation.

PS NS   J K (comment)
0  0    0 X (no change or reset)
0  1    1 X (set or toggle)
1  0    X 1 (reset or toggle)
1  1    X 0 (no change or set)
tkopex
#5
Apr27-11, 04:28 AM
P: 2
Yeah...I've done all of that and got this.

Up counter>>.......Ja=C'+B Ka=BC Jb=A+C Kb=1 Jc=AB Kc=A'
Down Counter>>...Ja=B'C Ka=B'C' Jb=1 Kb=A+C' Jc=A'B Kc=A'B+AB'

Now I'm stuck on how to merge the up and down counter with the control input....please help!!!


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