Predicting Angular Momentum in Elastic Collisions

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SUMMARY

This discussion focuses on predicting angular momentum in elastic collisions involving two rectangular objects with known angular velocities, linear velocities, mass, and moment of inertia. The key equation used is the conservation of angular momentum: I[A] * w[A](before) + I[B] * w[B](before) = I[A] * w[A](after) + I[B] * w[B](after). The outcome of the collision, including the angles at which the objects will move post-collision, is highly dependent on the point of impact and the geometries of the objects involved. The principles of conservation of momentum and energy apply equally to both linear and angular scenarios.

PREREQUISITES
  • Understanding of angular momentum and its conservation
  • Knowledge of moment of inertia and its calculation
  • Familiarity with elastic collision principles
  • Basic concepts of ray geometry in collision analysis
NEXT STEPS
  • Study the equations governing conservation of angular momentum in elastic collisions
  • Explore the calculation of moment of inertia for various shapes
  • Learn about ray geometry and its application in predicting collision outcomes
  • Investigate real-world applications of angular momentum conservation in sports physics
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Physics students, mechanical engineers, and anyone interested in the dynamics of collisions and rotational motion will benefit from this discussion.

Aidman
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Hi,

Is it possible to predict the “angular consequences” of an elastic collision? Let’s say we have two rectangular objects, A and B. Their original angular velocities and linear velocities, as well as mass and moment of inertia, are all known. Is it than possible to predict their angular velocities after they hit, knowing the collision-point? If so then how, because I can only figure out one equation, where both unknown angular velocities are stated:

I[A] * w[A](before) + I * w(before) = I[A] * w[A](after) + I * w(after)
where as w(after) and w[A](after) are unknown... any ideas?
 
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What angle the two bodies will go flying off at after the collision is highly dependent on how they strike. Think about lining up a pool shot: the six ball is stationary, and the cue ball is traveling due north towards it at a certain speed. Depending on where on the six ball you hit it, the resulting velocity pairs may have directions of (for six ball and cue ball, respectively:) north and south, northwest and northeast, northeast and southwest, etc.

In a frictionless situation, I can use conservation of (all three) components of linear momentum to predict the motion of one of the balls after the collision *if I know the motions of BOTH balls before the collision and ONE of the balls after the collision.*

It's also true that you can predict which direction both balls will go in IF you know enough about their geometries and how the collision will occur. For example, I've done problems where you bounce a golf ball off of a bowling ball. By knowing where on the bowling ball it will hit, you can use ray geometry to predict which way it will bounce. Then, as I said above, you could use conservation of momentum to figure out what the bowling ball would do.

P
 
Originally posted by rocketcity
What angle the two bodies will go flying off at after the collision is highly dependent on how they strike. Think about lining up a pool shot: the six ball is stationary, and the cue ball is traveling due north towards it at a certain speed. Depending on where on the six ball you hit it, the resulting velocity pairs may have directions of (for six ball and cue ball, respectively:) north and south, northwest and northeast, northeast and southwest, etc.

In a frictionless situation, I can use conservation of (all three) components of linear momentum to predict the motion of one of the balls after the collision *if I know the motions of BOTH balls before the collision and ONE of the balls after the collision.*

It's also true that you can predict which direction both balls will go in IF you know enough about their geometries and how the collision will occur. For example, I've done problems where you bounce a golf ball off of a bowling ball. By knowing where on the bowling ball it will hit, you can use ray geometry to predict which way it will bounce. Then, as I said above, you could use conservation of momentum to figure out what the bowling ball would do.

P

Angular=rotational, wrong problem there.

To answer your question Aidman in a system with objects moving in a rotational matter (say two balls being swung on strings) the results of elastic collisions are the same as if the equations were between the poll balls describewd by rocket city. Momentum and Energy are both still conserved. You can use the same equations if you replace mas with moment of inertia, velocity with angular velocity, momentum with angular momentum, et al.
 

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