Silly question, derivation of energy

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    Derivation Energy
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Discussion Overview

The discussion revolves around the derivation of energy, specifically the kinetic energy formula and the reasoning behind the "divided by 2" factor. Participants explore the relationships between acceleration, force, and energy, while addressing issues related to dimensional analysis and variable versus constant forces.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • One participant expresses confusion about the derivation of energy and the absence of the "divided by 2" factor in their calculations.
  • Another participant points out a mix-up in the definitions of variables, suggesting clearer notation for displacement and time.
  • A third participant critiques the use of dimensional analysis for determining constants, proposing an alternative equation for acceleration that includes a constant factor.
  • It is noted that the relationship between acceleration and velocity can be expressed as a = v^2/2s for uniformly accelerated motion from rest, emphasizing the importance of deriving this from definitions.
  • A participant acknowledges their lack of experience with derivation and expresses a desire to understand the underlying principles to better explain algorithms related to ballistic motion.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the correct approach to the derivation of energy, with multiple competing views and methods presented throughout the discussion.

Contextual Notes

There are unresolved issues regarding the definitions of variables and the assumptions made in the derivations. The discussion highlights the complexity of deriving formulas in physics and the potential for confusion when mixing different notations.

Who May Find This Useful

This discussion may be useful for individuals interested in the derivation of physical formulas, particularly those studying kinetic energy, as well as those working on algorithms in physics-related applications.

tuoni
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Here's a silly question I ended up thinking about. Maybe I learned it in college, but it's long forgotten by now ^~^; It might be quite a silly question, something I shouldn't have forgotten so easily, but alas, here I am, I've gotten so accustomed to simply using the algorithms without much thought. What a bad thing to happen T_T

Where did the "divided by 2" go?

[itex]{\color{red} a := \frac{m}{s^{2}} := \frac{m^{2}}{s^{2}m} := \frac{ \left( \frac{m^{2}}{s^{2}} \right) }{m} := \frac{ \left( \frac{m}{s} \right) \left( \frac{m}{s} \right) }{m}} \;\; \Rightarrow \;\; a = \frac{v^{2}}{s}[/itex]

[itex]E = \frac{mv^{2}}{2}[/itex]

[itex]E = Fs = mas = m \frac{v^{2}}{s} s = \frac{mv^{2}s}{s} = mv^{2}[/itex]


a := acceleration
E := energy
F := force
m := mass
m := metre[/color]
s := space
s := second[/color]
v := velocity

Is my mind deteriorating, or why am I unable to see what is wrong? o_O
 
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You're mixing up ( red ) s as seconds with ( black) s as displacement. See definition of Joule ( energy ) and Newton ( force ). In fact, some of your definitions are quite reckless. Get rid of m = metre. Prefer s = displacement. Get rid of s = second. Prefer t = time.
 
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In your finding an equation for acceleration, you used dimensional analysis. Using that doesn't give you the value of constants, so it not safe to assume that the constant is always 1.

Your equation for acceleration should have been [itex]a=\frac{kv^2}{s}[/itex]

But I see that you were deriving the formula for kinetic energy.
There are two ways to do it, with a constant force or variable force.

For constant force.

E=Fs=mas

now use [itex]v^2=u^2+2as[/itex]

If you wanted to use calculus (for a variable force)

[tex]E= \int F ds= \int (ma) ds[/tex]

and [itex]a=\frac{dv}{dt}[/itex] (So use the chain rule to get 'a' in terms of d(something)/ds)
 
tuoni said:
[itex]{\color{red} a := \frac{m}{s^{2}} := \frac{m^{2}}{s^{2}m} := \frac{ \left( \frac{m^{2}}{s^{2}} \right) }{m} := \frac{ \left( \frac{m}{s} \right) \left( \frac{m}{s} \right) }{m}} \;\; \Rightarrow \;\; a = \frac{v^{2}}{s}[/itex]
All this demonstrates is that v^2/s has the same units as acceleration. For an object uniformly accelerated from rest, [itex]a = v^2/2s[/itex] where v is the final speed. (Derive this from the definition of acceleration and average velocity.)
 
I haven't really done much derivation in my life, so yes, never expected to get it right the first time. Demonstrating that the units are the same was probably not the best idea either. However, thank you for the help ^_^

I'm also using a algorithms/equations book from college, so I never realized to look elsewhere. A few things I haven't seen before. I took all the physics classes in college, either I have forgotten quite a bit, or there were some very important parts left out.

I am working on ballistic algorithms, so that is why I've suddenly began with derivation. It makes it a lot easier for users to understand the algorithms if they see how it's derived, rather than just in-your-face.
 

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